
* Keep Vehicle Repaired now uses CDecalManager to remove damage decals which allows it to ignore clan and livery decals. * Added more conditions to call SET_VEHICLE_FIXED to fix things like the R88 breaking its shell off. Fixed Seatbelt having inverted conditions. * Fixed keep_vehicle_repaired repairing things it doesn't need to repair if godmode/always clean is on already. Fixed spawn_vehicle_json not applying the radio station. * Consolidated signature for CDecalMgr::ClearDecals and its static instance.