218 lines
5.8 KiB
C++
218 lines
5.8 KiB
C++
#include "fiber_pool.hpp"
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#include "util/entity.hpp"
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#include "util/player.hpp"
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#include "views/view.hpp"
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namespace big
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{
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void view::self() {
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components::button("Suicide", [] {
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ENTITY::SET_ENTITY_HEALTH(self::ped, 0, 0);
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});
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ImGui::SameLine();
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components::button("Heal", [] {
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ENTITY::SET_ENTITY_HEALTH(self::ped, PED::GET_PED_MAX_HEALTH(self::ped), 0);
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PED::SET_PED_ARMOUR(self::ped, PLAYER::GET_PLAYER_MAX_ARMOUR(self::id));
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});
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ImGui::SameLine();
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components::button("Fill Inventory", [] {
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std::string mpPrefix = player::get_mp_prefix();
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_YUM_SNACKS"), 30, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_HEALTH_SNACKS"), 15, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_EPIC_SNACKS"), 5, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_1_COUNT"), 10, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_2_COUNT"), 10, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_3_COUNT"), 10, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_4_COUNT"), 10, true);
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STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_5_COUNT"), 10, true);
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});
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ImGui::SameLine();
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components::button("Skip Cutscene", [] {
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CUTSCENE::STOP_CUTSCENE_IMMEDIATELY();
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});
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static char model[32];
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components::input_text_with_hint("Model Name###player_ped_model", "Player Model Name", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue, [] {
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g_fiber_pool->queue_job([] {
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const Hash hash = rage::joaat(model);
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for (uint8_t i = 0; !STREAMING::HAS_MODEL_LOADED(hash) && i < 100; i++) {
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STREAMING::REQUEST_MODEL(hash);
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script::get_current()->yield();
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}
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if (!STREAMING::HAS_MODEL_LOADED(hash)) {
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g_notification_service->push_error("Self", "Failed to spawn model, did you give an incorrect model ? ");
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return;
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}
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PLAYER::SET_PLAYER_MODEL(PLAYER::GET_PLAYER_INDEX(), hash);
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PED::SET_PED_DEFAULT_COMPONENT_VARIATION(self::ped);
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script::get_current()->yield();
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STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
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});
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});
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ImGui::Separator();
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components::small_text("General");
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ImGui::BeginGroup();
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ImGui::Checkbox("God Mode", &g->self.godmode);
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ImGui::Checkbox("Off Radar", &g->self.off_radar);
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ImGui::Checkbox("Free Cam", &g->self.free_cam);
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ImGui::Checkbox("Disable Phone", &g->tunables.disable_phone);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("No Clip", &g->self.noclip);
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ImGui::Checkbox("No Ragdoll", &g->self.no_ragdoll);
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ImGui::Checkbox("Super Run", &g->self.super_run);
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ImGui::Checkbox("No Idle Kick", &g->tunables.no_idle_kick);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Invisibility", &g->self.invisibility);
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if (g->self.invisibility) {
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ImGui::Checkbox("Locally Visible", &g->self.local_visibility);
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}
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ImGui::Checkbox("Keep Player Clean", &g->self.clean_player);
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components::button("Clean Player", [] {
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entity::clean_ped(self::ped);
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});
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ImGui::EndGroup();
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ImGui::Separator();
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components::small_text("Police");
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ImGui::Checkbox("Never Wanted", &g->self.never_wanted);
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if (!g->self.never_wanted)
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{
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ImGui::Checkbox("Force Wanted Level", &g->self.force_wanted_level);
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ImGui::Text("Wanted Level");
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if (
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ImGui::SliderInt("###wanted_level", &g->self.wanted_level, 0, 5) &&
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!g->self.force_wanted_level &&
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g_local_player != nullptr
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) {
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g_local_player->m_player_info->m_wanted_level = g->self.wanted_level;
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}
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}
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ImGui::Separator();
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components::small_text("Proofs");
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if (ImGui::Button("Check all"))
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{
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g->self.proof_bullet = true;
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g->self.proof_fire = true;
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g->self.proof_collision = true;
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g->self.proof_melee = true;
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g->self.proof_explosion = true;
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g->self.proof_steam = true;
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g->self.proof_drown = true;
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g->self.proof_water = true;
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}
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ImGui::SameLine();
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if (ImGui::Button("Uncheck all"))
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{
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g->self.proof_bullet = false;
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g->self.proof_fire = false;
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g->self.proof_collision = false;
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g->self.proof_melee = false;
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g->self.proof_explosion = false;
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g->self.proof_steam = false;
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g->self.proof_drown = false;
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g->self.proof_water = false;
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}
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ImGui::BeginGroup();
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ImGui::Checkbox("Bullet", &g->self.proof_bullet);
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ImGui::Checkbox("Fire", &g->self.proof_fire);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Collision", &g->self.proof_collision);
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ImGui::Checkbox("Melee", &g->self.proof_melee);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Explosion", &g->self.proof_explosion);
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ImGui::Checkbox("Steam", &g->self.proof_steam);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Drown", &g->self.proof_drown);
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ImGui::Checkbox("Water", &g->self.proof_water);
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ImGui::EndGroup();
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g->self.proof_mask = 0;
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if (g->self.godmode)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::GOD);
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} else
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{
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if (g->self.proof_bullet)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::BULLET);
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}
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if (g->self.proof_fire)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::FIRE);
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}
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if (g->self.proof_collision)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::COLLISION);
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}
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if (g->self.proof_melee)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::MELEE);
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}
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if (g->self.proof_explosion)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::EXPLOSION);
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}
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if (g->self.proof_steam)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::STEAM);
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}
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if (g->self.proof_drown)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::DROWN);
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}
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if (g->self.proof_water)
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{
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g->self.proof_mask |= static_cast<int>(eEntityProofs::WATER);
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}
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}
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}
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}
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