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YimMenu/BigBaseV2/src/services/player_service.cpp

126 lines
2.7 KiB
C++

#include "gta_util.hpp"
#include "player_service.hpp"
#include "util/notify.hpp"
namespace big
{
player::player(CNetGamePlayer* net_game_player)
: m_net_game_player(net_game_player)
{
}
CAutomobile* player::get_current_vehicle()
{
if (CPed* ped = this->get_ped(); ped != nullptr)
if (CAutomobile* vehicle = ped->m_vehicle; vehicle != nullptr)
return vehicle;
return nullptr;
}
const char* player::get_name()
{
return m_net_game_player->get_name();
}
rage::netPlayerData* player::get_net_data()
{
return m_net_game_player->get_net_data();
}
CNetGamePlayer* player::get_net_game_player()
{
return m_net_game_player;
}
CPed* player::get_ped()
{
if (CPlayerInfo* player_info = this->get_player_info(); player_info != nullptr)
if (CPed* ped = player_info->m_ped; ped != nullptr)
return ped;
return nullptr;
}
CPlayerInfo* player::get_player_info()
{
if (m_net_game_player != nullptr && m_net_game_player->m_player_info != nullptr)
return m_net_game_player->m_player_info;
return nullptr;
}
uint8_t player::id()
{
return m_net_game_player->m_player_id;
}
bool player::is_host()
{
return m_net_game_player->is_host();
}
bool player::is_valid()
{
return m_net_game_player == nullptr ? false : m_net_game_player->is_valid();
}
std::string player::to_lowercase_identifier()
{
std::string lower = this->get_name();
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
return lower;
}
player_service::player_service()
{
if (CNetworkPlayerMgr* network_player_mgr = gta_util::get_network_player_mgr())
{
for (size_t i = 0; i < network_player_mgr->m_player_limit; i++)
{
if (CNetGamePlayer* net_game_player = network_player_mgr->m_player_list[i]; net_game_player != nullptr)
{
std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player);
m_players.emplace(
plyr->to_lowercase_identifier(),
std::move(plyr)
);
}
}
}
g_player_service = this;
}
player_service::~player_service()
{
g_player_service = nullptr;
}
void player_service::do_cleanup()
{
m_players.clear();
}
void player_service::player_join(CNetGamePlayer* net_game_player)
{
if (net_game_player == nullptr) return;
notify::player_joined(net_game_player);
std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player);
m_players.emplace(
plyr->to_lowercase_identifier(),
std::move(plyr)
);
}
void player_service::player_leave(CNetGamePlayer* net_game_player)
{
if (net_game_player == nullptr) return;
std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player);
m_players.erase(plyr->to_lowercase_identifier());
}
}