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YimMenu/src/util/animator.hpp
maybegreat48 9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

36 lines
851 B
C++

#pragma once
namespace big
{
class animator
{
std::chrono::time_point<std::chrono::system_clock> animation_start_time;
std::chrono::time_point<std::chrono::system_clock> animation_current_time;
float animation_curve(float t)
{
return 3 * pow(1.f - t, 2.f) * t + 3 * (1.f - t) * pow(t, 2.f) + pow(t, 3.f);
}
public:
void animate(int milliseconds, std::function<void(float&)> cb)
{
animation_current_time = std::chrono::system_clock::now();
float timeDiff = (float)std::chrono::duration_cast<std::chrono::milliseconds>(animation_current_time - animation_start_time)
.count();
float t = timeDiff / milliseconds;
if (t > 1)
{
t = 1;
}
float progress = animation_curve(t);
cb(progress);
}
void reset()
{
animation_start_time = std::chrono::system_clock::now();
}
};
}