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LiamD-Flop dcdeebf415
feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00

69 lines
1.7 KiB
C++

#include "backend/looped/looped.hpp"
#include "gta_util.hpp"
#include "script_local.hpp"
#include "util/math.hpp"
#include "util/scripts.hpp"
namespace big
{
static bool state = false;
static bool busy = false;
void looped::vehicle_ls_customs()
{
if (busy) return;
busy = true;
constexpr int hash = RAGE_JOAAT("carmod_shop");
if (g->vehicle.ls_customs && g->vehicle.ls_customs == state)
{
if (
auto carmod_shop_thread = gta_util::find_script_thread(hash);
carmod_shop_thread &&
*script_local(carmod_shop_thread, 726).at(11).as<int*>() != 4
)
{
g->vehicle.ls_customs = false;
*script_local(carmod_shop_thread, 726).as<int*>() = 1; // cleanup
}
}
if (g->vehicle.ls_customs && g->vehicle.ls_customs != state)
{
Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(PLAYER::PLAYER_PED_ID());
if (!ENTITY::DOES_ENTITY_EXIST(veh) || ENTITY::IS_ENTITY_DEAD(veh, false))
{
busy = false;
g->vehicle.ls_customs = false;
g_notification_service->push_warning("LS Customs", "You aren't in a vehicle.");
return;
}
scripts::request_script(hash);
if (scripts::wait_till_loaded(hash))
{
int args[] = { 45, 0, 9 };
scripts::start_script_with_args(hash, args, 3, 3600);
scripts::wait_till_running(hash);
}
if (scripts::is_running(hash))
{
if (auto carmod_shop_thread = gta_util::find_script_thread(hash); carmod_shop_thread)
{
*script_local(carmod_shop_thread, 726).at(406).as<int*>() = veh;
*script_local(carmod_shop_thread, 2110).as<bool*>() = false; // skips cutscene that's invisible
*script_local(carmod_shop_thread, 726).at(11).as<int*>() = 4;
}
}
}
busy = false;
state = g->vehicle.ls_customs;
}
}