33 lines
505 B
C++
33 lines
505 B
C++
#pragma once
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namespace memory
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{
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class byte_patch;
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}
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namespace big
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{
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// Lua API: Class
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// Name: lua_patch
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// Class representing a in-memory patch.
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class lua_patch
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{
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memory::byte_patch* m_byte_patch;
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public:
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lua_patch(memory::byte_patch* patch);
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~lua_patch();
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// Lua API: Function
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// Class: lua_patch
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// Name: apply
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// Apply the modified value.
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void apply();
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// Lua API: Function
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// Class: lua_patch
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// Name: restore
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// Restore the original value.
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void restore();
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};
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} |