添加C键放大,修复自动工具的bug
All checks were successful
Build / build (push) Successful in 2m5s

This commit is contained in:
expvintl
2025-04-09 01:14:45 +08:00
parent 2b9d2b60cf
commit 987edc2250
5 changed files with 90 additions and 33 deletions

View File

@ -2,6 +2,7 @@ package com.expvintl.mctools;
import com.expvintl.mctools.commands.*;
import com.expvintl.mctools.modules.BetterTooltip;
import com.expvintl.mctools.modules.CameraZoom;
import com.expvintl.mctools.modules.PlayerListTextLatency;
import com.expvintl.mctools.texthud.MCInfo;
import com.expvintl.mctools.texthud.PotionInfo;
@ -34,6 +35,7 @@ public class MCToolsClient implements ClientModInitializer {
public void InitModules(){
BetterTooltip.INSTANCE.init();
PlayerListTextLatency.INSTANCE.init();
CameraZoom.INSTANCE.init();
}
private static void registerCommands(CommandDispatcher<FabricClientCommandSource> dispatcher, CommandRegistryAccess registryAccess) {

View File

@ -19,21 +19,24 @@ import net.minecraft.block.BambooShootBlock;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.component.DataComponentTypes;
import net.minecraft.component.type.AttributeModifiersComponent;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.attribute.EntityAttribute;
import net.minecraft.entity.attribute.EntityAttributeModifier;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.item.*;
import net.minecraft.registry.entry.RegistryEntry;
import net.minecraft.text.Text;
import java.awt.*;
import java.util.function.BiConsumer;
import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.argument;
import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.literal;
public class CAutoToolCommand {
private static final CAutoToolCommand INSTANCE=new CAutoToolCommand();
private int lastSlot=-1;
public static void register(CommandDispatcher<FabricClientCommandSource> dispatcher){
MCEventBus.INSTANCE.register(INSTANCE);
CommandUtils.CreateStatusCommand("cautotool",Globals.autoTool,dispatcher);
@ -49,17 +52,12 @@ public class CAutoToolCommand {
}
return Command.SINGLE_SUCCESS;
}
@Subscribe
private void onBreakBlock(PlayerBreakBlockEvent event){
if(!Globals.autoTool.get()) return;
MinecraftClient mc=MinecraftClient.getInstance();
if (mc.world == null||mc.player==null) return;
//TODO: 因bug禁用
// if (lastSlot!=-1){
// //破坏方块后切换回去
// mc.player.getInventory().setSelectedSlot(lastSlot);
// lastSlot=-1;
// }
}
@Subscribe
private void onAttackEntity(PlayerAttackEntityEvent event){
@ -70,8 +68,10 @@ public class CAutoToolCommand {
float bestScore=-1;
int slot=-1;
for(int i=0;i<9;i++) {
float score=getWeaponScore(event.player,i);
if(score<0) continue;
ItemStack item = event.player.getInventory().getStack(i);
if(!isSwordItem(item.getItem())&&!isToolItem(item.getItem())) continue;
float score=getWeaponScore(item);
if(score<=0) continue;
//选出最好分数的工具
if(score>bestScore){
bestScore=score;
@ -81,7 +81,7 @@ public class CAutoToolCommand {
if(slot==-1) return;
ItemStack currentItem = event.player.getInventory().getStack(slot);
//低耐久测试
if(!lowDurability(currentItem)) {
if(!isLowDurability(currentItem)) {
//切换过去
event.player.getInventory().setSelectedSlot(slot);
MinecraftClient mc=MinecraftClient.getInstance();
@ -90,6 +90,7 @@ public class CAutoToolCommand {
}
}
}
//方块挖掘
@Subscribe
private void onAttackBlock(PlayerAttackBlockEvent event){
if(!Globals.autoTool.get()) return;
@ -117,9 +118,7 @@ public class CAutoToolCommand {
if(slot==-1) return;
ItemStack currentItem = mc.player.getInventory().getStack(slot);
//确定已经选择好了工具就切换
if(!lowDurability(currentItem)) {
//记住上一次的槽方便恢复
lastSlot=mc.player.getInventory().getSelectedSlot();
if(!isLowDurability(currentItem)) {
//切换过去
mc.player.getInventory().setSelectedSlot(slot);
if(mc.interactionManager!=null) {
@ -158,27 +157,43 @@ public class CAutoToolCommand {
}
return score;
}
public float getWeaponScore(PlayerEntity player,int slot) {
public float getWeaponScore(ItemStack item) {
float damageScore = 0;
ItemStack item = player.getInventory().getStack(slot);
//剑优先
if(isSwordItem(item.getItem())) damageScore+=10;
//使用所有工具组
if (isToolItem(item.getItem())) {
damageScore += item.getDamage();
//锋利加分
damageScore += Utils.GetEnchantLevel(Enchantments.SHARPNESS, item) * 2;
//精修
damageScore+=Utils.GetEnchantLevel(Enchantments.MENDING,item);
//火焰附加
damageScore+=Utils.GetEnchantLevel(Enchantments.FIRE_ASPECT,item)*3;
//击退
damageScore+=Utils.GetEnchantLevel(Enchantments.KNOCKBACK,item)*2;
}
if (isSwordItem(item.getItem())) damageScore += 100;
AttributeModifiersComponent comp=item.getOrDefault(DataComponentTypes.ATTRIBUTE_MODIFIERS, AttributeModifiersComponent.DEFAULT);
final float[] damageHolder = {0.0f};
BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> baseDamage=(attentry, modify)->{
if(attentry.matches(EntityAttributes.ATTACK_DAMAGE)){
//计算基础伤害
damageHolder [0]= (float)modify.value();
}
};
comp.applyModifiers(EquipmentSlot.MAINHAND,baseDamage);
damageScore+=damageHolder[0];
//锋利加分
damageScore += Utils.GetEnchantLevel(Enchantments.SHARPNESS, item) * 2;
//精修
damageScore += Utils.GetEnchantLevel(Enchantments.MENDING, item);
//火焰附加
damageScore += Utils.GetEnchantLevel(Enchantments.FIRE_ASPECT, item) * 3;
//击退
damageScore += Utils.GetEnchantLevel(Enchantments.KNOCKBACK, item) * 2;
return damageScore;
}
//停用低耐久度
private boolean lowDurability(ItemStack itemStack) {
return (itemStack.getMaxDamage() - itemStack.getDamage()) < (itemStack.getMaxDamage() * 10 / 100);
private boolean isLowDurability(ItemStack itemStack) {
Item item = itemStack.getItem();
boolean isWooden = item == Items.WOODEN_SWORD || item == Items.WOODEN_PICKAXE ||
item == Items.WOODEN_AXE || item == Items.WOODEN_SHOVEL ||
item == Items.WOODEN_HOE;
boolean isStone = item == Items.STONE_SWORD || item == Items.STONE_PICKAXE ||
item == Items.STONE_AXE || item == Items.STONE_SHOVEL ||
item == Items.STONE_HOE;
boolean isIron = item == Items.IRON_SWORD || item == Items.IRON_PICKAXE ||
item == Items.IRON_AXE || item == Items.IRON_SHOVEL ||
item == Items.IRON_HOE;
return !(isWooden||isStone||isIron) //忽略木/石/铁工具
&&(itemStack.getMaxDamage() - itemStack.getDamage()) < (itemStack.getMaxDamage() * 10 / 100);
}
}

View File

@ -0,0 +1,19 @@
package com.expvintl.mctools.mixin.client;
import com.expvintl.mctools.modules.CameraZoom;
import com.expvintl.mctools.utils.Utils;
import com.llamalad7.mixinextras.injector.ModifyReturnValue;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.util.math.MathHelper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@ModifyReturnValue(method = "getFov",at=@At("RETURN"))
private float getFov(float origin){
return CameraZoom.INSTANCE.isZoom?20.f:origin;
}
}

View File

@ -0,0 +1,20 @@
package com.expvintl.mctools.modules;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import org.lwjgl.glfw.GLFW;
public class CameraZoom {
public static CameraZoom INSTANCE=new CameraZoom();
public boolean isZoom=false;
public void init(){
KeyBinding zoom= KeyBindingHelper.registerKeyBinding(new KeyBinding("镜头放大", InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_C,"MyTools"));
ClientTickEvents.END_CLIENT_TICK.register(client -> {
isZoom=zoom.isPressed();
});
}
}

View File

@ -14,6 +14,7 @@
"client": [
"MinecraftClientMixin",
"SoundSystemMixin",
"client.GameRendererMixin",
"interfaces.ClientPlayerInteractionManagerAccessor",
"interfaces.MinecraftClientAccessor",
"interfaces.SimpleOptionAccessor",