Retore traffic on disconnect
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@ -101,7 +101,7 @@ namespace RageCoop.Client
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Util.NativeMemory();
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Counter.Restart();
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}
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#if DEBUG
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#endif
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public static Ped P;
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@ -109,7 +109,7 @@ namespace RageCoop.Client
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private bool _lastDead;
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private void OnTick(object sender, EventArgs e)
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{
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if (Game.IsLoading)
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{
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return;
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@ -284,7 +284,8 @@ namespace RageCoop.Client
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Sync.Voice.ClearAll();
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EntityPool.Cleanup();
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PlayerList.Cleanup();
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Main.LocalPlayerID=default;
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LocalPlayerID=default;
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WorldThread.Traffic(true);
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}
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private static void DoQueuedActions()
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{
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@ -91,7 +91,7 @@ namespace RageCoop.Client
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_lastDisableTraffic = Main.Settings.DisableTraffic;
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}
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private void Traffic(bool enable)
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public static void Traffic(bool enable)
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{
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if (enable)
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{
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