Don't disable vehicle enter/exit key
This commit is contained in:
@ -273,25 +273,6 @@ namespace RageCoop.Client
|
||||
PlayerList.Pressed = (currentTimestamp - PlayerList.Pressed) < 5000 ? (currentTimestamp - 6000) : currentTimestamp;
|
||||
}
|
||||
}
|
||||
else if (Game.IsControlJustPressed(GTA.Control.VehicleExit))
|
||||
{
|
||||
if (P.IsInVehicle())
|
||||
{
|
||||
P.Task.LeaveVehicle();
|
||||
}
|
||||
else if (P.IsTaskActive(TaskType.CTaskMoveGoToVehicleDoor))
|
||||
{
|
||||
P.Task.ClearAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
var v = World.GetClosestVehicle(P.Position, 10);
|
||||
if (v!=null)
|
||||
{
|
||||
P.Task.EnterVehicle(v, VehicleSeat.Driver, -1, 5, EnterVehicleFlags.AllowJacking);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (e.KeyCode==Settings.PassengerKey)
|
||||
{
|
||||
var P = Game.Player.Character;
|
||||
|
@ -34,8 +34,6 @@ namespace RageCoop.Client
|
||||
}
|
||||
|
||||
Game.DisableControlThisFrame(Control.FrontendPause);
|
||||
Game.DisableControlThisFrame(Control.VehicleExit);
|
||||
Game.DisableControlThisFrame(Control.Enter);
|
||||
|
||||
if (Main.Settings.DisableAlternatePause)
|
||||
{
|
||||
|
Reference in New Issue
Block a user