Check ped weapon on full sync only
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@ -16,7 +16,7 @@ using System.Resources;
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// Version informationr(
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[assembly: AssemblyVersion("1.5.2.98")]
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[assembly: AssemblyFileVersion("1.5.2.98")]
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[assembly: AssemblyVersion("1.5.2.99")]
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[assembly: AssemblyFileVersion("1.5.2.99")]
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[assembly: NeutralResourcesLanguageAttribute( "en-US" )]
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@ -180,6 +180,8 @@ namespace RageCoop.Client
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{
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SetClothes();
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}
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CheckCurrentWeapon();
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}
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if (MainPed.IsDead)
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@ -208,7 +210,6 @@ namespace RageCoop.Client
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}
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}
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CheckCurrentWeapon();
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if (Speed>=4)
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{
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DisplayInVehicle();
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