Vehicle cleanup

This commit is contained in:
Sardelka9515
2022-08-18 20:44:39 +08:00
parent c4312faf4a
commit c20118aac1
5 changed files with 146 additions and 134 deletions

View File

@ -121,7 +121,7 @@ namespace RageCoop.Client
var packet = SendPackets.VehicelPacket;
packet.ID =v.ID;
packet.OwnerID=v.OwnerID;
packet.Flags = veh.GetVehicleFlags();
packet.Flags = v.GetVehicleFlags();
packet.SteeringAngle = veh.SteeringAngle;
packet.Position = veh.ReadPosition();
packet.Velocity=veh.Velocity;
@ -129,9 +129,7 @@ namespace RageCoop.Client
packet.RotationVelocity=veh.RotationVelocity;
packet.ThrottlePower = veh.ThrottlePower;
packet.BrakePower = veh.BrakePower;
if (v.LastVelocity==default) {v.LastVelocity=packet.Velocity; }
v.LastSentStopWatch.Restart();
v.LastVelocity= packet.Velocity;
if (packet.Flags.HasVehFlag(VehicleDataFlags.IsDeluxoHovering)) { packet.DeluxoWingRatio=v.MainVehicle.GetDeluxoWingRatio(); }
if (full)
{

View File

@ -61,6 +61,7 @@
<Compile Include="Sync\Entities\SyncedProjectile.cs" />
<Compile Include="Sync\Entities\SyncedProp.cs" />
<Compile Include="Sync\Entities\SyncedVehicle.cs" />
<Compile Include="Sync\Entities\SyncedVehicle.Members.cs" />
<Compile Include="Sync\EntityPool.cs" />
<Compile Include="Sync\SyncEvents.cs" />
<Compile Include="Sync\Voice.cs" />

View File

@ -0,0 +1,85 @@
using System;
using RageCoop.Core;
using GTA;
using System.Diagnostics;
using System.Collections.Generic;
using GTA.Math;
using GTA.Native;
namespace RageCoop.Client{
public partial class SyncedVehicle{
public Vehicle MainVehicle { get; internal set; }
public Stopwatch LastSyncedStopWatch = new Stopwatch();
#region -- SYNC DATA --
internal Vector3 RotationVelocity { get; set; }
internal float SteeringAngle { get; set; }
internal float ThrottlePower { get; set; }
internal float BrakePower { get; set; }
internal float DeluxoWingRatio { get; set; } = -1;
internal byte LandingGear { get; set; }
internal VehicleRoofState RoofState { get; set; }
internal VehicleDamageModel DamageModel { get; set; }
internal byte[] Colors { get; set; }
internal Dictionary<int, int> Mods { get; set; }
internal float EngineHealth { get; set; }
internal VehicleLockStatus LockStatus { get; set; }
internal byte RadioStation = 255;
internal string LicensePlate { get; set; }
internal int Livery { get; set; } = -1;
internal VehicleDataFlags Flags { get; set; }
#endregion
#region FLAGS
internal bool EngineRunning { get => Flags.HasVehFlag(VehicleDataFlags.IsEngineRunning); }
internal bool Transformed { get => Flags.HasVehFlag(VehicleDataFlags.IsTransformed); }
internal bool HornActive { get => Flags.HasVehFlag(VehicleDataFlags.IsHornActive); }
internal bool LightsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreLightsOn); }
internal bool BrakeLightsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreBrakeLightsOn); }
internal bool HighBeamsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreHighBeamsOn); }
internal bool SireneActive { get => Flags.HasVehFlag(VehicleDataFlags.IsSirenActive); }
internal bool IsDead { get => Flags.HasVehFlag(VehicleDataFlags.IsDead); }
internal bool IsDeluxoHovering { get => Flags.HasVehFlag(VehicleDataFlags.IsDeluxoHovering); }
#endregion
#region FIXED-DATA
internal bool IsFlipped
{
get => IsMotorcycle || ((Quaternion * Vector3.RelativeTop).Z - (Quaternion * Vector3.RelativeBottom).Z) < 0.5;
}
internal bool IsMotorcycle;
internal bool IsAircraft;
internal bool HasRocketBoost;
internal bool HasParachute;
internal bool HasRoof;
internal bool IsSubmarineCar;
internal bool IsDeluxo;
#endregion
#region PRIVATE
private byte[] _lastVehicleColors = new byte[] { 0, 0 };
private Dictionary<int, int> _lastVehicleMods = new Dictionary<int, int>();
private bool _lastHornActive = false;
private bool _lastTransformed = false;
internal int _lastLivery = -1;
List<Vector3> _predictedTrace = new List<Vector3>();
List<Vector3> _orgTrace = new List<Vector3>();
float _elapsed;
#endregion
#region OUTGOING
internal float LastNozzleAngle { get; set; }
internal float LastEngineHealth { get; set; }
internal Vector3 LastVelocity { get; set; }
#endregion
}
}

View File

@ -12,7 +12,7 @@ namespace RageCoop.Client
/// <summary>
/// A synchronized vehicle instance
/// </summary>
public class SyncedVehicle : SyncedEntity
public partial class SyncedVehicle : SyncedEntity
{
#region -- CONSTRUCTORS --
@ -28,7 +28,18 @@ namespace RageCoop.Client
MainVehicle=v;
MainVehicle.CanPretendOccupants=false;
OwnerID=Main.LocalPlayerID;
SetUpFixedData();
}
private void SetUpFixedData(){
IsAircraft = MainVehicle.IsAircraft;
IsMotorcycle = MainVehicle.IsMotorcycle;
HasRocketBoost = MainVehicle.HasRocketBoost;
HasParachute = MainVehicle.HasParachute;
HasRoof = MainVehicle.HasRoof;
IsSubmarineCar=MainVehicle.IsSubmarineCar;
IsDeluxo=MainVehicle.Model==1483171323;
}
/// <summary>
@ -47,59 +58,7 @@ namespace RageCoop.Client
/// <summary>
/// VehicleSeat,ID
/// </summary>
public Vehicle MainVehicle { get; internal set; }
public Stopwatch LastSyncedStopWatch = new Stopwatch();
#region LAST STATE
private byte[] _lastVehicleColors = new byte[] { 0, 0 };
private Dictionary<int, int> _lastVehicleMods = new Dictionary<int, int>();
#endregion
#region -- CRITICAL STUFF --
internal Vector3 RotationVelocity { get; set; }
internal float SteeringAngle { get; set; }
internal float ThrottlePower { get; set; }
internal float BrakePower { get; set; }
internal float DeluxoWingRatio { get; set; } = -1;
internal bool IsFlipped
{
get => _isMotorcycle || ((Quaternion * Vector3.RelativeTop).Z - (Quaternion * Vector3.RelativeBottom).Z) < 0.5;
}
private bool _isMotorcycle;
#endregion
#region FLAGS
internal bool EngineRunning { get => Flags.HasVehFlag(VehicleDataFlags.IsEngineRunning); }
private bool _lastTransformed = false;
internal bool Transformed { get => Flags.HasVehFlag(VehicleDataFlags.IsTransformed); }
private bool _lastHornActive = false;
internal bool HornActive { get => Flags.HasVehFlag(VehicleDataFlags.IsHornActive); }
internal bool LightsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreLightsOn); }
internal bool BrakeLightsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreBrakeLightsOn); }
internal bool HighBeamsOn { get => Flags.HasVehFlag(VehicleDataFlags.AreHighBeamsOn); }
internal bool SireneActive { get => Flags.HasVehFlag(VehicleDataFlags.IsSirenActive); }
internal bool IsDead { get => Flags.HasVehFlag(VehicleDataFlags.IsDead); }
internal bool IsDeluxoHovering { get => Flags.HasVehFlag(VehicleDataFlags.IsDeluxoHovering); }
#endregion
#region -- VEHICLE STATE --
internal VehicleDataFlags Flags { get; set; }
internal byte LandingGear { get; set; }
internal VehicleRoofState RoofState { get; set; }
internal VehicleDamageModel DamageModel { get; set; }
internal byte[] Colors { get; set; }
internal Dictionary<int, int> Mods { get; set; }
internal float EngineHealth { get; set; }
internal VehicleLockStatus LockStatus { get; set; }
internal byte RadioStation = 255;
internal string LicensePlate { get; set; }
internal int _lastLivery = -1;
internal int Livery { get; set; } = -1;
List<Vector3> _predictedTrace = new List<Vector3>();
List<Vector3> _orgTrace = new List<Vector3>();
#endregion
internal override void Update()
{
#if DEBUG_VEH
@ -113,12 +72,11 @@ namespace RageCoop.Client
}
#endif
#region -- INITIAL CHECK --
// Check if all data avalible
if (!IsReady || Owner==null ) { return; }
#endregion
#region -- CHECK EXISTENCE --
if (!IsReady || Owner == null) { return; }
// Check existence
if ((MainVehicle == null) || (!MainVehicle.Exists()) || (MainVehicle.Model != Model))
{
if (!CreateVehicle())
@ -126,12 +84,12 @@ namespace RageCoop.Client
return;
}
}
// Skip update if no new sync message has arrived.
if (!NeedUpdate) {
return;
if (!NeedUpdate)
{
return;
}
#endregion
#region -- SYNC CRITICAL --
if (SteeringAngle != MainVehicle.SteeringAngle)
{
@ -141,7 +99,7 @@ namespace RageCoop.Client
MainVehicle.BrakePower=BrakePower;
var v = Main.P.CurrentVehicle;
DisplayVehicle(v != null && MainVehicle.IsTouching(v));
#region FLAGS
if (IsDead)
{
if (MainVehicle.IsDead)
@ -191,24 +149,9 @@ namespace RageCoop.Client
MainVehicle.AreHighBeamsOn = HighBeamsOn;
}
if (MainVehicle.IsSubmarineCar)
{
if (Transformed)
{
if (!_lastTransformed)
{
_lastTransformed = true;
Function.Call(Hash._TRANSFORM_VEHICLE_TO_SUBMARINE, MainVehicle.Handle, false);
}
}
else if (_lastTransformed)
{
_lastTransformed = false;
Function.Call(Hash._TRANSFORM_SUBMARINE_TO_VEHICLE, MainVehicle.Handle, false);
}
}
if (MainVehicle.IsAircraft)
if (IsAircraft)
{
if (LandingGear != (byte)MainVehicle.LandingGearState)
{
@ -236,30 +179,37 @@ namespace RageCoop.Client
MainVehicle.SoundHorn(1);
}
if (MainVehicle.HasRoof && MainVehicle.RoofState!=RoofState)
if (HasRoof && MainVehicle.RoofState!=RoofState)
{
MainVehicle.RoofState=RoofState;
}
if(MainVehicle.HasRocketBoost){
if(Flags.HasFlag(VehicleDataFlags.IsRocketBoostActive) )
if(HasRocketBoost && Flags.HasFlag(VehicleDataFlags.IsRocketBoostActive) != MainVehicle.IsRocketBoostActive()){
MainVehicle.SetRocketBoostActive(Flags.HasFlag(VehicleDataFlags.IsRocketBoostActive));
}
if(HasParachute && Flags.HasFlag(VehicleDataFlags.IsParachuteActive) != MainVehicle.IsParachuteActive()){
MainVehicle.SetParachuteActive(Flags.HasFlag(VehicleDataFlags.IsParachuteActive));
}
if (IsSubmarineCar)
{
if (Transformed)
{
if(!MainVehicle.IsRocketBoostActive()){
MainVehicle.SetRocketBoostActive(true);
if (!_lastTransformed)
{
_lastTransformed = true;
Function.Call(Hash._TRANSFORM_VEHICLE_TO_SUBMARINE, MainVehicle.Handle, false);
}
}
else if(MainVehicle.IsRocketBoostActive()){
MainVehicle.SetRocketBoostActive(false);
else if (_lastTransformed)
{
_lastTransformed = false;
Function.Call(Hash._TRANSFORM_SUBMARINE_TO_VEHICLE, MainVehicle.Handle, false);
}
}
if(MainVehicle.HasParachute){
if(Flags.HasFlag(VehicleDataFlags.IsParachuteActive)){
if(!MainVehicle.IsParachuteActive()){
MainVehicle.SetParachuteActive(true);
}
}
else if(MainVehicle.IsParachuteActive()){
MainVehicle.SetParachuteActive(false);
else if(IsDeluxo && IsDeluxoHovering!=MainVehicle.IsDeluxoHovering()){
MainVehicle.SetDeluxoHoverState(IsDeluxoHovering);
if(IsDeluxoHovering){
MainVehicle.SetDeluxoWingRatio(DeluxoWingRatio);
}
}
@ -268,24 +218,7 @@ namespace RageCoop.Client
}
MainVehicle.LockStatus=LockStatus;
if (IsDeluxoHovering)
{
if (!MainVehicle.IsDeluxoHovering())
{
MainVehicle.SetDeluxoHoverState(true);
}
MainVehicle.SetDeluxoWingRatio(DeluxoWingRatio);
}
else if (Model==1483171323)
{
if (MainVehicle.IsDeluxoHovering())
{
MainVehicle.SetDeluxoHoverState(false);
}
}
#endregion
#endregion
if (LastFullSynced>=LastUpdated)
{
#region -- SYNC STATE --
@ -326,25 +259,24 @@ namespace RageCoop.Client
}
LastUpdated=Main.Ticked;
}
float _elapsed;
Vector3 _predictedPos;
void DisplayVehicle(bool touching)
{
_elapsed = Owner.PacketTravelTime+0.001f*LastSyncedStopWatch.ElapsedMilliseconds;
_predictedPos = Position+_elapsed*Velocity;
Position += _elapsed*Velocity;
var current = MainVehicle.ReadPosition();
var dist = current.DistanceTo(_predictedPos);
var cali = dist*(_predictedPos - current);
var dist = current.DistanceTo(Position);
var cali = dist*(Position - current);
if (Velocity.Length()<0.1) { cali*=10; }
if (dist>10)
{
MainVehicle.Position = _predictedPos;
MainVehicle.Position = Position;
MainVehicle.Velocity = Velocity;
MainVehicle.Quaternion = Quaternion;
return;
}
MainVehicle.Velocity = Velocity+cali;
if (IsFlipped)
{
MainVehicle.Quaternion = Quaternion.Slerp(MainVehicle.ReadQuaternion(), Quaternion, 0.5f);
@ -420,7 +352,7 @@ namespace RageCoop.Client
w.Fix();
}
if (IsInvincible) { MainVehicle.IsInvincible=true; }
_isMotorcycle=Model.IsMotorcycle;
SetUpFixedData();
Model.MarkAsNoLongerNeeded();
return true;
}
@ -461,11 +393,6 @@ namespace RageCoop.Client
}
#endregion
#region OUTGOING
internal float LastNozzleAngle { get; set; }
internal float LastEngineHealth { get; set; }
internal Vector3 LastVelocity { get; set; }
#endregion
}
}

View File

@ -10,8 +10,9 @@ namespace RageCoop.Client
{
#region VEHICLE
public static VehicleDataFlags GetVehicleFlags(this Vehicle veh)
public static VehicleDataFlags GetVehicleFlags(this SyncedVehicle v)
{
var veh=v.MainVehicle;
VehicleDataFlags flags = 0;
if (veh.IsEngineRunning)
@ -49,27 +50,27 @@ namespace RageCoop.Client
flags |= VehicleDataFlags.IsHornActive;
}
if (veh.IsSubmarineCar && Function.Call<bool>(Hash._GET_IS_SUBMARINE_VEHICLE_TRANSFORMED, veh.Handle))
if (v.IsSubmarineCar && Function.Call<bool>(Hash._GET_IS_SUBMARINE_VEHICLE_TRANSFORMED, veh.Handle))
{
flags |= VehicleDataFlags.IsTransformed;
}
if (veh.IsAircraft)
if (v.IsAircraft)
{
flags |= VehicleDataFlags.IsAircraft;
}
if (veh.Model.Hash==1483171323 && veh.IsDeluxoHovering())
if (v.IsDeluxo && veh.IsDeluxoHovering())
{
flags|= VehicleDataFlags.IsDeluxoHovering;
}
if (veh.HasRoof)
if (v.HasRoof)
{
flags|=VehicleDataFlags.HasRoof;
}
if (veh.IsRocketBoostActive())
if (v.HasRocketBoost && veh.IsRocketBoostActive())
{
flags|=VehicleDataFlags.IsRocketBoostActive;
}
if(veh.IsParachuteActive()){
if(v.HasParachute && veh.IsParachuteActive()){
flags|=VehicleDataFlags.IsParachuteActive;
}
if (veh.IsOnFire)