Add in-game update feature
This commit is contained in:
@ -44,7 +44,16 @@ namespace RageCoop.Client
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/// </summary>
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public Main()
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{
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Settings = Util.ReadSettings();
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try
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{
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Settings = Util.ReadSettings();
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}
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catch
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{
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GTA.UI.Notification.Show("Malformed configuration, overwriting with default values...");
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Settings=new Settings();
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Util.SaveSettings();
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}
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Directory.CreateDirectory(Settings.DataDirectory);
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Logger=new Logger()
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{
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@ -68,6 +68,7 @@ namespace RageCoop.Client.Menus
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Menu.AddSubMenu(SettingsMenu.Menu);
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Menu.AddSubMenu(DevToolMenu.Menu);
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Menu.AddSubMenu(DebugMenu.Menu);
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Menu.AddSubMenu(UpdateMenu.Menu);
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MenuPool.Add(Menu);
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@ -76,6 +77,7 @@ namespace RageCoop.Client.Menus
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MenuPool.Add(DebugMenu.Menu);
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MenuPool.Add(DebugMenu.DiagnosticMenu);
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MenuPool.Add(ServersMenu.Menu);
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MenuPool.Add(UpdateMenu.Menu);
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MenuPool.Add(PopUp);
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Menu.Add(_aboutItem);
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101
RageCoop.Client/Menus/Sub/UpdateMenu.cs
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101
RageCoop.Client/Menus/Sub/UpdateMenu.cs
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@ -0,0 +1,101 @@
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using System;
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using System.Drawing;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using LemonUI.Menus;
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using System.Web;
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using System.Net;
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using System.IO;
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using ICSharpCode.SharpZipLib.Zip;
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namespace RageCoop.Client.Menus
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{
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internal class UpdateMenu
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{
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public static bool IsUpdating { get; private set; } = false;
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private static NativeItem _updatingItem = new NativeItem("Updating...");
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private static NativeItem _downloadItem = new NativeItem("Download","Download and update to latest nightly");
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private static string _downloadPath = Path.Combine(Main.Settings.DataDirectory, "RageCoop.Client.zip");
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public static NativeMenu Menu = new NativeMenu("Update", "Update", "Download and install latest nightly build from GitHub")
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{
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UseMouse = false,
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Alignment = Main.Settings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
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};
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static UpdateMenu()
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{
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Menu.Banner.Color = Color.FromArgb(225, 0, 0, 0);
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Menu.Title.Color = Color.FromArgb(255, 165, 0);
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Menu.Opening+=Opening;
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_downloadItem.Activated+=StartUpdate;
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}
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private static void StartUpdate(object sender, EventArgs e)
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{
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IsUpdating=true;
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Menu.Clear();
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Menu.Add(_updatingItem);
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Task.Run(() =>
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{
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try
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{
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if (File.Exists(_downloadPath)) { File.Delete(_downloadPath); }
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WebClient client = new WebClient();
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// TLS only
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ServicePointManager.Expect100Continue = true;
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ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13 | SecurityProtocolType.Tls12;
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ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
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client.DownloadProgressChanged += (s, e1) => { Main.QueueAction(() => { _updatingItem.AltTitle=$"{e1.ProgressPercentage}%"; }); };
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client.DownloadFileCompleted +=(s, e2) => { Install(); };
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client.DownloadFileAsync(new Uri("https://github.com/RAGECOOP/RAGECOOP-V/releases/download/nightly/RageCoop.Client.zip"), _downloadPath);
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}
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catch (Exception ex)
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{
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Main.Logger.Error(ex);
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}
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});
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}
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private static void Install()
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{
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try
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{
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Main.QueueAction(() =>
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{
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_updatingItem.AltTitle="Installing...";
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});
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new FastZip().ExtractZip(_downloadPath, "Scripts",FastZip.Overwrite.Always, null,null,null,true);
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Main.QueueAction(() =>
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{
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Util.Reload();
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IsUpdating=false;
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});
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}
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catch (Exception ex)
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{
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Main.Logger.Error(ex);
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}
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}
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private static void Opening(object sender, System.ComponentModel.CancelEventArgs e)
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{
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Menu.Clear();
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if (Networking.IsOnServer)
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{
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Menu.Add(new NativeItem("Disconnect from the server before installing and update"));
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}
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else if (IsUpdating)
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{
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Menu.Add(_updatingItem);
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}
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else
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{
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Menu.Add(_downloadItem);
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}
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}
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}
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}
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@ -279,7 +279,7 @@ namespace RageCoop.Client
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try
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{
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if (File.Exists(path)) { File.Delete(path); }
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File.Move(Main.Logger.LogPath, path);
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if (File.Exists(Main.Logger.LogPath)) { File.Move(Main.Logger.LogPath, path); }
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}
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catch(Exception ex)
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{
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