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6e2b4aff2f
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Fix stuff
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2023-02-16 18:56:56 +08:00 |
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e5f426690f
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Introduce CustomEventHandler for more flexible invocation
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2023-02-15 11:38:02 +08:00 |
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e4f432b593
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Cleanup and rewrite some bullshit
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2023-02-13 20:44:50 +08:00 |
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f555fef48d
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Optimize imports
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2023-02-13 17:51:18 +08:00 |
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ac07edfe68
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Client API remoting stuff
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2023-02-12 22:06:57 +08:00 |
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b4f86719ce
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Join network thread before unload
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2023-02-03 13:30:37 +08:00 |
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cac2385c35
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Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
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2023-01-28 20:51:29 +08:00 |
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3a9068f060
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Various weapon fixes and some change on vehicle sync
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2022-12-04 19:34:54 +08:00 |
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a9b05c62ff
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Cleanup and update installer
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2022-11-30 20:17:06 +08:00 |
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952ab4f7b3
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Update to work with latest build of SHVDN
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2022-11-30 19:08:52 +08:00 |
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7dec978e9a
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Improved vehicle sync
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2022-11-20 15:55:11 +08:00 |
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745b212b42
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cleanup
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2022-11-16 17:40:07 +08:00 |
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50153d860a
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Tidy up weapon code and data dumper
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2022-11-16 17:37:31 +08:00 |
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8961eb102b
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Initial CEF and DirectX overlay implementation (PoC, unfinished)
Still pretty unstable, game might crash at times.
Revamp build system and other small fixes
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2022-11-05 18:35:39 +08:00 |
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2828b9b74f
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Clean up
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2022-10-23 19:02:39 +08:00 |
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64692bc161
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Update
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2022-10-15 17:16:47 +08:00 |
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8d27c072ca
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Change package format to iso9660
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2022-10-15 17:06:19 +08:00 |
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411b199a98
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Unload fix and small tweaks
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2022-10-15 13:52:49 +08:00 |
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d1b4f23992
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Restructure solution
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2022-10-15 11:51:18 +08:00 |
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