Commit Graph

  • 3b901d8e6c 更新 .github/workflows/nightly-build.yaml main forever 2024-10-26 03:14:03 +08:00
  • 9764484f4a 更新 .github/workflows/nightly-build.yaml forever 2024-10-26 03:13:45 +08:00
  • 5f781f6f48 更新 .github/workflows/nightly-build.yaml forever 2024-10-26 03:08:06 +08:00
  • 85706518fe Update to SHVDN nightly (#70) dev-nightly oldnapalm 2024-06-30 05:17:35 -03:00
  • fcd7e18d9b Docker conversion of server component (#54) James Duarte 2024-04-13 22:59:43 -04:00
  • 49208371d1 Allow keyboard layout change in chat oldnapalm 2023-12-12 11:52:20 -03:00
  • 761156a574 Avoid vehicle door break and repair loop oldnapalm 2023-11-27 10:24:35 -03:00
  • 564d1467f6 Merge pull request #57 from RAGECOOP/dev-nightly 1.5.4.7 oldnapalm 2023-11-20 13:44:47 -03:00
  • 8bd6ea15a3 Remove global limits oldnapalm 2023-11-20 11:32:18 -03:00
  • 3c7f16f7a4 Add ped limit menu setting oldnapalm 2023-11-12 10:50:37 -03:00
  • 393a401860 Always sync vehicles with synced peds oldnapalm 2023-11-07 20:27:14 -03:00
  • 39b780e518 Merge pull request #56 from RAGECOOP/dev-nightly 1.5.4.6 oldnapalm 2023-10-23 10:48:52 -03:00
  • 4a54851c51 Update AssemblyInfo.cs oldnapalm 2023-10-23 10:36:57 -03:00
  • f0eefa575c Always sync player ped oldnapalm 2023-10-22 18:59:19 -03:00
  • 3fc813b2d8 Fix bug disconnecting from server oldnapalm 2023-10-22 17:14:50 -03:00
  • fbff72ff14 Update LemonUI oldnapalm 2023-10-18 16:57:19 -03:00
  • 4e52407591 Update nightly-build.yaml oldnapalm 2023-10-18 16:56:44 -03:00
  • 4e6fde129d Add global limits oldnapalm 2023-10-18 10:41:34 -03:00
  • 92e1a970a8 Show kill notification oldnapalm 2023-10-06 23:46:08 -03:00
  • d0eb0b7818 Bump version oldnapalm 2023-10-06 16:36:49 -03:00
  • 14151d7b2c Add option to disable blip and nametag display oldnapalm 2023-08-14 14:08:30 -03:00
  • 1f8d70a520 Fix player dying when switching characters in missions oldnapalm 2023-08-13 19:29:48 -03:00
  • 2cb5baf5f7 Fix player dying when switching characters oldnapalm 2023-08-09 23:50:47 -03:00
  • 34e33937e2 Merge pull request #49 from RAGECOOP/dev-nightly oldnapalm 2023-07-26 15:46:58 -03:00
  • 9287aba0f9 Update README.md oldnapalm 2023-07-26 15:42:08 -03:00
  • e88e903096 Merge pull request #48 from RAGECOOP/dev-nightly 1.5.4 oldnapalm 2023-07-26 15:27:40 -03:00
  • 99642fd40c Update SHVDN oldnapalm 2023-07-26 15:12:58 -03:00
  • 1fcf47cebd Update master server, fix installer 1.6-pre-alpha oldnapalm 2023-07-25 16:43:37 -03:00
  • 2fbf06b504 Use Lidgren.Network release build oldnapalm 2023-07-24 10:40:33 -03:00
  • 13b771ec9f Fix exception entering vehicle as passenger oldnapalm 2023-07-24 10:39:37 -03:00
  • 3b987f59e0 Remove update menu oldnapalm 2023-07-14 09:43:00 -03:00
  • de96f29097 Don't delete peds in vehicle oldnapalm 2023-07-14 09:39:06 -03:00
  • 6136cbfc14 Allow multiple servers on same address oldnapalm 2023-07-14 09:38:02 -03:00
  • ed145aedd6 Update master server oldnapalm 2023-07-14 09:36:49 -03:00
  • 4fbdd86566 Use struct to serialize vehicle data This gonna reduce the tedious work needed to add a new sync, also beings a performance boost Ped, projectile sync will be updated later sync-struct-serialization Sardelka9515 2023-03-26 15:36:15 +08:00
  • 826e80c5d8 Reintroduce compact vector types Sardelka9515 2023-03-26 12:03:06 +08:00
  • 3944d41e85 Merge branch '1.6-pre-alpha' of https://github.com/RAGECOOP/RAGECOOP-V into 1.6-pre-alpha Sardelka9515 2023-03-23 22:30:42 +08:00
  • 114e59a3bd Add toggle mods sync Sardelka9515 2023-03-23 22:30:39 +08:00
  • db7146e00e Add Xenon Headlights Color Sync (#45) Hydraxonn 2023-03-20 11:13:43 -04:00
  • e6718cec58 Don't sync non-existent extras Sardelka9515 2023-03-20 18:20:07 +08:00
  • 6f2c0077cb Add vehicle extras sync Sardelka9515 2023-03-20 18:05:14 +08:00
  • 5f1aadbdb5 Don't use dictionary to store vehicle mods Sardelka9515 2023-03-20 17:14:52 +08:00
  • 7cd0fd22af Use tuple to store vehicle colors Array allocation is somewhat expensive Sardelka9515 2023-03-20 17:02:56 +08:00
  • e6c6e5ceff Update some data stuff Sardelka9515 2023-03-19 20:35:42 +08:00
  • bda1dac90b Smoother sync, I guess Sardelka9515 2023-03-19 17:47:00 +08:00
  • 0bc89a9bf3 Fix broken radio sync Sardelka9515 2023-03-19 16:58:07 +08:00
  • 7e019cc112 Don't throw if muzzle bone was not found Sardelka9515 2023-03-19 15:22:38 +08:00
  • 713e005975 Ditch Newtonsoft.Json in favor of System.Text.Json Sardelka9515 2023-03-19 15:13:24 +08:00
  • 0cb1098819 Weapon sync cleanup 1 Sardelka9515 2023-03-19 13:43:46 +08:00
  • ba8c2c741d Fix broken vehicle weapon sync when no impact is found Sardelka9515 2023-03-19 13:26:18 +08:00
  • feb20c47f4 Back to manual assembly versioning Sardelka9515 2023-03-18 16:02:40 +08:00
  • 7f4aa47943 Update shvdn Sardelka9515 2023-03-18 15:58:50 +08:00
  • 525bd495b4 Fix weid nametag size Sardelka9515 2023-03-18 15:58:41 +08:00
  • cd70256315 Tunable debug values Sardelka9515 2023-03-18 15:58:31 +08:00
  • 920b5d15ba New nametag rendering Sardelka9515 2023-03-15 15:58:03 +08:00
  • fd4b5f8afb Fix wrong settings description Sardelka9515 2023-03-15 11:42:32 +08:00
  • bdcdf75a8e Update shvdnc Sardelka9515 2023-03-12 13:33:59 +08:00
  • f100261e88 Update stuff Sardelka9515 2023-03-11 17:08:07 +08:00
  • cea49dae2b PInvoke code cleanup Sardelka9515 2023-03-11 16:39:20 +08:00
  • f44715cdf4 Cleanup math and benchmark stuff Sardelka9515 2023-03-11 16:09:22 +08:00
  • 57c9c49757 Merge pull request #44 from RAGECOOP/net7-shvdnc Richard Matthew 2023-03-11 15:30:14 +08:00
  • df9efb6210 Use quaternion differentiation to calibrate rotation Hopefully fixes the wobbling issue Sardelka9515 2023-03-11 15:22:25 +08:00
  • cc92d1ad2b Apply positional calibration force to center of mass Sardelka9515 2023-03-08 18:33:40 +08:00
  • 63f11053c7 Use InternalImpulse to calibrate entity position Sardelka9515 2023-03-08 18:27:23 +08:00
  • 11c7ee19a3 Dynamically resolve data path Sardelka9515 2023-03-08 11:09:47 +08:00
  • 211ab4ee7c Cleanup project file Sardelka9515 2023-03-07 21:01:08 +08:00
  • 83f7cbc963 Working client resource system Sardelka9515 2023-03-07 20:17:53 +08:00
  • 2451131e36 Prepare for CoreCLR version Sardelka9515 2023-03-06 21:54:41 +08:00
  • 0e5271b322 Basically working resource system Sardelka9515 2023-02-27 11:54:02 +08:00
  • 6e2b4aff2f Fix stuff Sardelka9515 2023-02-16 18:56:56 +08:00
  • e5f426690f Introduce CustomEventHandler for more flexible invocation Sardelka9515 2023-02-15 11:38:02 +08:00
  • e4f432b593 Cleanup and rewrite some bullshit Sardelka9515 2023-02-13 20:44:50 +08:00
  • f555fef48d Optimize imports Sardelka9515 2023-02-13 17:51:18 +08:00
  • ac07edfe68 Client API remoting stuff Sardelka9515 2023-02-12 22:06:57 +08:00
  • fb654f0e56 Update submodules Sardelka9515 2023-02-12 22:05:38 +08:00
  • 718814c491 Fix crashing due to bug in BufferWriter.ToByteArray() Renamed the serialisers and added CustomEvents to unit test to be more future-proof Sardelka9515 2023-02-03 13:37:20 +08:00
  • b4f86719ce Join network thread before unload Sardelka9515 2023-02-03 13:30:37 +08:00
  • 6792559b5b Update Lidgren submodule Sardelka9515 2023-02-03 13:13:59 +08:00
  • ffb31b0986 Initialise submodules first in build actions Sardelka9515 2023-02-01 21:38:58 +08:00
  • f1b9bf0571 Some works for the new resource system Rewrite some parts of CustomEvent Expose some API as dll entry Sardelka9515 2023-02-01 21:21:07 +08:00
  • d4df041c44 Add Lidgren.Network and SHVDNC as submodule Sardelka9515 2023-02-01 13:23:09 +08:00
  • a7ea28281e Some fancy classes for faster serialization Sardelka9515 2023-01-31 20:23:52 +08:00
  • 6a1ebcf9fe Fix build commands Sardelka9515 2023-01-28 23:19:05 +08:00
  • a79f9f2a69 Fix dll Sardelka9515 2023-01-28 23:12:02 +08:00
  • 798776c822 GC: avoid unnecessary instance creation Sardelka9515 2023-01-28 22:25:11 +08:00
  • 9cb7b28d8f Hardlink Sardelka9515 2023-01-28 20:57:05 +08:00
  • cac2385c35 Initial migration commit to .NET 7 Menu, sync and other stuff except resource system should be working. We're far from finished Sardelka9515 2023-01-28 20:51:29 +08:00
  • 0112140f0e Fix build copy sardelka9515 2022-12-04 21:11:33 +08:00
  • 174f711e42 Delete subprocess folder after build sardelka9515 2022-12-04 20:57:42 +08:00
  • 3a9068f060 Various weapon fixes and some change on vehicle sync sardelka9515 2022-12-04 19:34:54 +08:00
  • 4cc5054b91 Fix installer sardelka9515 2022-11-30 20:25:07 +08:00
  • a9b05c62ff Cleanup and update installer sardelka9515 2022-11-30 20:17:06 +08:00
  • 952ab4f7b3 Update to work with latest build of SHVDN sardelka9515 2022-11-30 19:08:52 +08:00
  • 598790dedd Save blip and nametag settings sardelka9515 2022-11-20 16:29:11 +08:00
  • 979be4cfa8 blah sardelka9515 2022-11-20 15:56:46 +08:00
  • 7dec978e9a Improved vehicle sync sardelka9515 2022-11-20 15:55:11 +08:00
  • 78f0dfaebb Add option to disable blip and nametag display at client side sardelka9515 2022-11-19 14:26:31 +08:00
  • e6c8d4df46 "stuff" sardelka9515 2022-11-19 12:54:22 +08:00
  • 279492e0bd Hmm... sardelka9515 2022-11-19 12:05:21 +08:00
  • 478305112f Changed some variables from ServerInfo to an integer. .NET updated to version 7.0 xEntenKoeniqx 2022-11-19 00:01:38 +01:00