Commit Graph

50 Commits

Author SHA1 Message Date
920b5d15ba New nametag rendering 2023-03-15 15:58:03 +08:00
fd4b5f8afb Fix wrong settings description 2023-03-15 11:42:32 +08:00
f100261e88 Update stuff 2023-03-11 17:08:07 +08:00
cea49dae2b PInvoke code cleanup 2023-03-11 16:39:20 +08:00
f44715cdf4 Cleanup math and benchmark stuff 2023-03-11 16:09:22 +08:00
df9efb6210 Use quaternion differentiation to calibrate rotation
Hopefully fixes the wobbling issue
2023-03-11 15:22:25 +08:00
cc92d1ad2b Apply positional calibration force to center of mass 2023-03-08 18:33:40 +08:00
63f11053c7 Use InternalImpulse to calibrate entity position 2023-03-08 18:27:23 +08:00
11c7ee19a3 Dynamically resolve data path 2023-03-08 11:09:47 +08:00
211ab4ee7c Cleanup project file 2023-03-07 21:01:08 +08:00
83f7cbc963 Working client resource system 2023-03-07 20:17:53 +08:00
2451131e36 Prepare for CoreCLR version 2023-03-06 21:54:41 +08:00
0e5271b322 Basically working resource system 2023-02-27 11:54:02 +08:00
6e2b4aff2f Fix stuff 2023-02-16 18:56:56 +08:00
e5f426690f Introduce CustomEventHandler for more flexible invocation 2023-02-15 11:38:02 +08:00
e4f432b593 Cleanup and rewrite some bullshit 2023-02-13 20:44:50 +08:00
f555fef48d Optimize imports 2023-02-13 17:51:18 +08:00
ac07edfe68 Client API remoting stuff 2023-02-12 22:06:57 +08:00
b4f86719ce Join network thread before unload 2023-02-03 13:30:37 +08:00
f1b9bf0571 Some works for the new resource system
Rewrite some parts of CustomEvent
Expose some API as dll entry
2023-02-01 21:29:25 +08:00
d4df041c44 Add Lidgren.Network and SHVDNC as submodule 2023-02-01 13:23:09 +08:00
798776c822 GC: avoid unnecessary instance creation 2023-01-28 22:25:11 +08:00
cac2385c35 Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
2023-01-28 20:51:29 +08:00
0112140f0e Fix build copy 2022-12-04 21:11:33 +08:00
3a9068f060 Various weapon fixes and some change on vehicle sync 2022-12-04 19:34:54 +08:00
a9b05c62ff Cleanup and update installer 2022-11-30 20:17:06 +08:00
952ab4f7b3 Update to work with latest build of SHVDN 2022-11-30 19:08:52 +08:00
598790dedd Save blip and nametag settings 2022-11-20 16:29:11 +08:00
979be4cfa8 blah 2022-11-20 15:56:46 +08:00
7dec978e9a Improved vehicle sync 2022-11-20 15:55:11 +08:00
78f0dfaebb Add option to disable blip and nametag display at client side 2022-11-19 14:26:31 +08:00
e6c8d4df46 "stuff" 2022-11-19 12:54:22 +08:00
745b212b42 cleanup 2022-11-16 17:40:07 +08:00
50153d860a Tidy up weapon code and data dumper 2022-11-16 17:37:31 +08:00
822a69573f Remove update menu 2022-11-13 17:06:27 +08:00
23e4151b2e Use Direct2D for CEF testing 2022-11-13 12:41:26 +08:00
8961eb102b Initial CEF and DirectX overlay implementation (PoC, unfinished)
Still pretty unstable, game might crash at times.
Revamp build system and other small fixes
2022-11-05 18:35:39 +08:00
2828b9b74f Clean up 2022-10-23 19:02:39 +08:00
6b34ab6e36 DataDumper 2022-10-21 19:41:38 +08:00
69419d41e0 Improved weapon and turret sync 2022-10-19 19:07:46 +08:00
a50ae062d8 Fix resource loading 2022-10-19 19:07:29 +08:00
9e0ce58bd2 Don't delete peds in vehicle 2022-10-15 18:23:12 +08:00
4e6bab1b53 blah 2022-10-15 18:14:35 +08:00
64692bc161 Update 2022-10-15 17:16:47 +08:00
8d27c072ca Change package format to iso9660 2022-10-15 17:06:19 +08:00
d7c0abdfc2 Bump version 2022-10-15 15:54:46 +08:00
d0b6bbaa3a Update installer 2022-10-15 15:30:58 +08:00
411b199a98 Unload fix and small tweaks 2022-10-15 13:52:49 +08:00
b48b15b652 Tidy up 2022-10-15 12:15:19 +08:00
d1b4f23992 Restructure solution 2022-10-15 11:51:18 +08:00