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CinematicUnityExplorer
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Added advance setting to select target camera (#108)
#9
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Commit
e3584654a6
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master
2025-06-22 09:06:18 +08:00
0s
Added a new field on the freecam panel to add components to disable when enabling the freecam.
#8
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Commit
388c9fbc29
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master
2025-03-04 08:31:03 +08:00
0s
Made the slow-down hotkey tilt the camera 90 degrees instead, to tilt vertically in games that don't allow vertical ARs.
#7
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Commit
2f35b9d2c7
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master
2025-03-03 08:12:21 +08:00
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Destroy cinemachine in Cloned Freecam mode as we won't be enabling it back again since the cam will get destroyed anyway, given that in some games the cinemachine cam would still bother us even if it's disabled.
#6
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Commit
b82cc62186
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master
2025-02-27 15:57:01 +08:00
0s
Made lights in the lights manager panel and effects in the postprocessing effects panel prioritize focusing on already opened inspector tabs when trying to inspect the corresponding object.
#5
:
Commit
9429b84cfa
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master
2025-02-25 21:27:47 +08:00
0s
Added new safeguards when adding and removing event handlers to the rendering pipeline. Also changed the "reset camera on new freecam sessions" option default value to true, as its more intuitive.
#4
:
Commit
2719c69753
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master
2025-02-24 17:08:43 +08:00
0s
Add Adjust ArrowSize (#101)
#3
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Commit
9144f89e32
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master
2025-02-09 08:13:16 +08:00
0s
Updated GitHub action upload-artifact from v3 to v4
#2
:
Commit
3bc1268444
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master
2025-02-04 13:13:38 +08:00
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Fixed poses not being saved correctly for some .NET versions.
#1
:
Commit
e7d591176e
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master
2025-01-23 10:53:52 +08:00
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