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Added comment about patches on IInputManager
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@ -43,7 +43,6 @@ New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
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Move-Item -Path $Path/CinematicUnityExplorer.ML.IL2CPP.CoreCLR.dll -Destination $Path/Mods -Force
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New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
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Move-Item -Path $Path/UniverseLib.ML.IL2CPP.Interop.dll -Destination $Path/UserLibs -Force
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# (create zip archive)
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Remove-Item $Path/../CinematicUnityExplorer.MelonLoader.IL2CPP.CoreCLR.zip -ErrorAction SilentlyContinue
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compress-archive .\$Path\* $Path/../CinematicUnityExplorer.MelonLoader.IL2CPP.CoreCLR.zip
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@ -245,6 +245,7 @@ namespace UniverseLib.Input
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}
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catch { }
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// The following patches should allow us to block controller input, but they don't seem to be doing anything.
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try
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{
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MethodInfo getAxisTarget = t_Input.GetMethod("GetAxis", new Type[] {typeof(string)});
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