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Revert "Update UnityExplorer compatibility for new IL2CPP games"
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lib/net472/BepInEx.IL2CPP.dll
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lib/net472/BepInEx.IL2CPP.dll
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@ -19,7 +19,7 @@ namespace UnityExplorer
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public static class ExplorerCore
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{
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public const string NAME = "UnityExplorer";
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public const string VERSION = "4.9.1";
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public const string VERSION = "4.9.0";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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@ -5,7 +5,7 @@ using HarmonyLib;
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using UnityExplorer.Config;
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using UnityExplorer.Loader.BIE;
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#if CPP
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using BepInEx.Unity.IL2CPP;
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using BepInEx.IL2CPP;
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#endif
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namespace UnityExplorer
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@ -80,8 +80,8 @@
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<!-- ~~~~~ NUGET ~~~~~ -->
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<ItemGroup>
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<PackageReference Include="HarmonyX" Version="2.10.1" IncludeAssets="compile" />
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<PackageReference Include="Samboy063.Tomlet" Version="5.0.0" />
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<PackageReference Include="HarmonyX" Version="2.5.2" IncludeAssets="compile" />
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<PackageReference Include="Samboy063.Tomlet" Version="3.1.3" />
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</ItemGroup>
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<!-- il2cpp nuget -->
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<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
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@ -89,8 +89,9 @@
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<PackageReference Include="UniverseLib.IL2CPP.Unhollower" Version="1.5.1" />
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</ItemGroup>
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<ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<PackageReference Include="Il2CppInterop.Common" Version="1.4.0" />
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<PackageReference Include="Il2CppInterop.Runtime" Version="1.4.0" />
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<PackageReference Include="Il2CppInterop.Common" Version="1.0.0" />
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<PackageReference Include="Il2CppInterop.Runtime" Version="1.0.0" />
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<PackageReference Include="UniverseLib.IL2CPP.Interop" Version="1.5.1" />
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</ItemGroup>
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<!-- mono nuget -->
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<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
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@ -104,10 +105,6 @@
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<HintPath>..\lib\net6\mcs.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="UniverseLib.IL2CPP.Interop">
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<HintPath>..\lib\net6\UniverseLib.IL2CPP.Interop.dll</HintPath>
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<Private>true</Private>
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</Reference>
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</ItemGroup>
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<!-- net35 / net472 -->
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<ItemGroup Condition="'$(TargetFramework)'=='net35' or '$(TargetFramework)'=='net472'">
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@ -154,8 +151,8 @@
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<HintPath>..\lib\net472\BepInEx.Core.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="BepInEx.Unity.IL2CPP">
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<HintPath>..\lib\net472\BepInEx.Unity.IL2CPP.dll</HintPath>
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<Reference Include="BepInEx.IL2CPP">
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<HintPath>..\lib\net472\BepInEx.IL2CPP.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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