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https://github.com/EricPlayZ/EGameTools.git
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- Change project name (finally!)
- Change default config
This commit is contained in:
6
.gitignore
vendored
6
.gitignore
vendored
@ -2,10 +2,10 @@
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# This .gitignore file was automatically created by Microsoft(R) Visual Studio.
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################################################################################
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/.vs/DL2GameOverhaulScript
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/.vs/EGameTools
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/x64
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/DL2GameOverhaulScript/x64
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/DL2GameOverhaulScript/DL2GameOverhaulScript.vcxproj.user
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/EGameTools/x64
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/EGameTools/DL2GameOverhaulScript.vcxproj.user
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/Tools/ExtractPlayerVarsFromDecompiledFunc/bin
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/Tools/ExtractPlayerVarsFromDecompiledFunc/.vs
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/Tools/ExtractPlayerVarsFromDecompiledFunc/ExtractPlayerVarsFromDecompiledFunc/bin
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.33530.505
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DL2GameOverhaulScript", "DL2GameOverhaulScript\DL2GameOverhaulScript.vcxproj", "{6399CAFA-D04A-44FB-8C1D-1FC3A3B59C00}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EGameTools", "EGameTools\EGameTools.vcxproj", "{6399CAFA-D04A-44FB-8C1D-1FC3A3B59C00}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -188,9 +188,9 @@
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{6399cafa-d04a-44fb-8c1d-1fc3a3b59c00}</ProjectGuid>
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<RootNamespace>DL2GameOverhaulScript</RootNamespace>
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<RootNamespace>EGameTools</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>DL2GameOverhaulScript</ProjectName>
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<ProjectName>EGameTools</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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@ -245,7 +245,7 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING;_DEBUG;DL2GameOverhaulScript_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING;_DEBUG;EGameTools_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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4
EGameTools/EGameTools.vcxproj.user
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4
EGameTools/EGameTools.vcxproj.user
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup />
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</Project>
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