- fix a default config loading issue with saved teleports list

This commit is contained in:
EricPlayZ
2025-01-05 19:44:39 +02:00
parent 4f8dcf503c
commit 55fd8936e2

View File

@ -187,7 +187,6 @@ namespace EGT::Config {
} else if (entry.key == "SavedTeleportLocations") {
Menu::Teleport::savedTeleportLocations = Menu::Teleport::ParseTeleportLocations(strValue);
Menu::Teleport::UpdateTeleportLocationVisualNames();
break;
}
reader.InsertEntry(entry.section.data(), entry.key.data(), strValue);