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- fix a default config loading issue with saved teleports list
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@ -187,7 +187,6 @@ namespace EGT::Config {
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} else if (entry.key == "SavedTeleportLocations") {
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Menu::Teleport::savedTeleportLocations = Menu::Teleport::ParseTeleportLocations(strValue);
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Menu::Teleport::UpdateTeleportLocationVisualNames();
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break;
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}
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reader.InsertEntry(entry.section.data(), entry.key.data(), strValue);
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