removed degree symbols from camera FOV sliders

This commit is contained in:
EricPlayZ
2025-01-12 08:09:41 +02:00
parent 2e5d807ca8
commit c3307b24c7

View File

@ -281,7 +281,7 @@ namespace EGT::Menu {
ImGui::SeparatorText("First Person Camera");
auto pCVideoSettings = EGSDK::Engine::CVideoSettings::Get();
ImGui::BeginDisabled(!pCVideoSettings || goProMode.GetValue() || isZoomingIn);
if (ImGui::SliderFloat("FOV##FirstPerson", "First person camera field of view", &firstPersonFOV, 20.0f, 160.0f, "%.0f<EFBFBD>") && pCVideoSettings)
if (ImGui::SliderFloat("FOV##FirstPerson", "First person camera field of view", &firstPersonFOV, 20.0f, 160.0f, "%.0f") && pCVideoSettings)
pCVideoSettings->extraFOV = firstPersonFOV - baseFOV;
else if (pCVideoSettings && !goProMode.GetValue())
firstPersonFOV = pCVideoSettings->extraFOV + baseFOV;
@ -302,7 +302,7 @@ namespace EGT::Menu {
ImGui::CheckboxHotkey("Use Third Person Player (TPP) Model", &tpUseTPPModel, "Uses Aiden's TPP (Third Person Player) model while the third person camera is enabled");
ImGui::EndDisabled();
ImGui::SliderFloat("FOV##ThirdPerson", "Third person camera field of view", &thirdPersonFOV, 20.0f, 160.0f, "%.0f<EFBFBD>");
ImGui::SliderFloat("FOV##ThirdPerson", "Third person camera field of view", &thirdPersonFOV, 20.0f, 160.0f, "%.0f");
ImGui::SliderFloat("Distance behind player", &thirdPersonDistanceBehindPlayer, 1.0f, 10.0f, "%.2fm");
ImGui::SliderFloat("Height above player", &thirdPersonHeightAbovePlayer, 1.0f, 3.0f, "%.2fm");
ImGui::SliderFloat("Horizontal distance from player", &thirdPersonHorizontalDistanceFromPlayer, -2.0f, 2.0f, "%.2fm");
@ -318,7 +318,7 @@ namespace EGT::Menu {
ImGui::CheckboxHotkey("Teleport Player to Camera", &teleportPlayerToCamera, "Teleports the player to the camera while Free Camera is activated");
ImGui::EndDisabled();
ImGui::SliderFloat("FOV##FreeCam", "Free camera field of view", &freeCamFOV, 20.0f, 160.0f, "%.0f<EFBFBD>");
ImGui::SliderFloat("FOV##FreeCam", "Free camera field of view", &freeCamFOV, 20.0f, 160.0f, "%.0f");
ImGui::SliderFloat("Speed##FreeCam", &freeCamSpeed, 0.1f, 200.0f, "%.2fx", ImGuiSliderFlags_AlwaysClamp);
ImGui::SeparatorText("Misc");