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changelog
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@ -174,7 +174,7 @@ I have some things planned for the next updates, but time will decide when I'll
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- Changed DirectX 11 and DirectX 12 hooks to be more reliable and less likely to crash the game
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- Fixed time and weather changing taking a long time to apply (now it is instant!)
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- Fixed Player Variables list slowing down the game significantly when the list is open
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- Fixed game progression not working properly if you modify Player Variables related to game progression, because game and mod Player Variables interfere with each other
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- Fixed ownership of Player Variables managed by EGameTools, removing conflict in managing Player Variables between different modules (e.g. Player and World) and any bugs associated with this issue
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- Fixed conflict between ImGui state and Player Variables list, causing the game to crash when changing Player Variables
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