Commit Graph

138 Commits

Author SHA1 Message Date
da99802546 - Added "Lens Distortion" slider (Camera)
- Fixed options that make use of player variables not returning back to their original value after disabling them
- Added tooltips to sliders as well
2024-05-09 18:42:06 +03:00
bd19d3f45a - Added "Disable Head Correction" (Player) - disables centering of the player's hands to the screen while jumping
- fixed issue with Disable Air Control not working properly
2024-05-09 04:33:09 +03:00
05fcf607f1 - Added "Disable Air Control" (Player)
- Fixed blood overlay still displaying after falling from a great height with "God Mode" (Player) enabled
2024-05-09 01:45:00 +03:00
fa6a9e0fb8 added proper vtable checking for most classes 2024-05-08 18:22:22 +03:00
f692641c28 - Added compatibility with v1.16.2 hotfix update
- Changed the way the mod menu gets the list of player variables, meaning the player variables list should self-update, with no manual intervention required even after a game update
2024-05-08 17:19:18 +03:00
0b6c04f107 added RTTI utils which helps me get vtables using RTTI names, yey! no more weird offset stuff 2024-05-08 04:19:16 +03:00
e3a90c6d58 - Added the ability of using .PAK mods inside "EGameTools\UserModFiles"; just drag and drop a .PAK inside the folder, rename it to whatever you like and enjoy! CREDITS TO @12brendon34 on Discord for finding out how to implement this feature!
- Added "Allow Grapple Hook in Safezone" (Player)
2024-05-07 05:37:29 +03:00
7d048316e9 - Added "Unlimited Stamina" (Player)
- Added tooltips when hovering over buttons inside the mod menu
2024-05-06 21:15:31 +03:00
a580147272 - Fixed immunity drastically being lowered while rapidly changing the time forward with the "Time" slider (World) at night
- Added Invisible to Enemies to config cuz I forgot oops
2024-05-04 03:50:46 +03:00
3a51834d4b - Added "Invisible to Enemies" (Player)
- Changed Unlimited Immunity to use player variables instead of function hooking
2024-05-04 00:58:15 +03:00
1dcd0b884e - Added "Player Immunity" slider (Player)
- Fixed issue with Unlimited Immunity not working whenever somebody hits you
- Changed version to v1.2.0 (because it's a big update :D)
2024-05-03 22:19:16 +03:00
e2be96af15 implemented proper savegame CRC check bypass, added byte patching and fixed a few bugs 2024-05-03 17:16:07 +03:00
f4699cdd30 Added "Unlimited Immunity" (Player) 2024-05-03 04:06:02 +03:00
65e2dc3d44 Fixed "Disable Out of Bounds Timer" (Player) not working in missions 2024-05-03 01:22:19 +03:00
0ec06592c4 Fixed volatiles still being able to kill you when they jump on top of you while "God Mode" (Player) is enabled 2024-05-03 00:20:21 +03:00
0f3cd3546e Fixed "God Mode" (Player) not working properly or at all in multiplayer 2024-05-02 23:32:28 +03:00
0755d8523f change game and mod version 2024-05-02 05:05:32 +03:00
ba953c90be - Fixed long paths to mods inside UserModFiles causing a game crash or causing the mods to not load at all
- Added "Increase Data PAKs Limit" (Misc; requires game restart to apply) - you can now add more than 8 data PAKs, e.g. data8.pak, data9.pak, data10.pak, etc, up to 200 PAKs in total
- Added "Disable Data PAKs CRC Check" (Misc requires game restart to apply) - stops the game from detecting data PAKs, which allows you to use data PAK mods in multiplayer as well
- Added "Disable Savegame CRC Check" (Misc requires game restart to apply) - stops the game from falsely saying your savegame is corrupt whenever you modify it
- Changed the config system to only write to the config file whenever there's a change in the mod menu
2024-05-02 05:04:50 +03:00
9a980ca48c backup commit :D 2024-05-01 03:42:17 +03:00
4879e68867 switch to new game speed handler 2024-04-29 21:19:55 +03:00
4ca2ddf7b2 - Added compatibility with v1.16.1 hotfix update
- Fixed God Mode staying enabled after toggling FreeCam off
- Fixed player variables saving and loading using old version of player_variables.scr (which makes Max Health drop to negative infinite)

backup commit before transitioning to new game speed handler
2024-04-29 20:09:17 +03:00
df811ca134 fix tpp model 2024-04-24 04:47:30 +03:00
ebc2ca4aaf merge dev into master 2024-04-24 04:29:24 +03:00
ab6d4f6ae9 change incompatible game version text 2024-04-24 04:27:54 +03:00
7c36849cc5 modify changelog 2024-04-24 04:21:26 +03:00
0f5435fa09 clean up code 2024-04-24 04:17:21 +03:00
4308c7b21a Update Other.h 2024-04-24 04:14:28 +03:00
b7c81b5e2b Update Other.cpp 2024-04-24 04:14:26 +03:00
565d37b409 Update core.h 2024-04-24 04:14:22 +03:00
c43a9ccf02 Update core.cpp 2024-04-24 04:14:18 +03:00
53efd04ae6 dynamically fetch game version instead of using a pattern for it
- use win api for getting game version & remove memory scanning dependency for it
- could be useful for maintaining compatibility across different game versions
2024-04-24 04:14:11 +03:00
c6451da13a Merge pull request #3 from 0x-FADED/version_stuff
- Fetch game version using Windows' API instead of using the game's function
2024-04-24 04:11:11 +03:00
e0a15ee70d Update Other.h 2024-04-24 04:04:15 +03:00
48c5afc66f Update Other.cpp 2024-04-24 04:03:23 +03:00
1163d3bed0 Update core.h 2024-04-24 04:02:30 +03:00
4a10cf0179 Update core.cpp 2024-04-24 04:00:58 +03:00
8b0e947ef7 - Added compatibility with v1.16.0 "Nightmare Mode" update
- Fixed really fast player speed when executing a slow motion kill, dodging or ground pounding at 1.00x game speed (will still happen at any other game speed unfortunately)
- Added function hooking timeout for easier debugging
2024-04-24 03:22:22 +03:00
262f10f86e dynamically fetch game version instead of using a pattern for it
- use win api for getting game version & remove memory scanning dependency for it
- could be useful for maintaining compatibility across different game versions
2024-03-18 01:53:24 +09:00
b55224d1ab - Added compatibility with v1.15.2 "Firearms" update v1.1.2 2024-03-04 23:11:21 +02:00
6f2665cb28 preparation for next update 2024-03-03 13:21:37 +02:00
1da0a83433 - Added a message box that warns the user of shortcut creation failure v1.1.1 2024-02-20 01:30:29 +02:00
20f94eeb21 change changelog 2024-02-20 01:02:50 +02:00
978bb1034b added exception handling for changelog stuff 2024-02-20 01:00:04 +02:00
52dc7b65b7 - Fixed Slow Motion not changing back to the original game speed when deactivated
- Fixed certain features like Use TPP Model or Player Variables not working at all for some users
2024-02-20 00:55:34 +02:00
8d46c28837 Merge branch 'master' of https://github.com/EricPlayZ/EGameTools 2024-02-19 23:25:49 +02:00
3239a9890f - Fixed frequent crashes when using DX12, sometimes DX11 too.
- Fixed frequent crashing at game startup
- Fixed crashing when trying to use ".model" mods with the custom file loading system; PLEASE keep in mind that I haven't found a fix for this yet! Custom ".model" files will not get loaded by this mod's system
2024-02-19 23:23:34 +02:00
3357975309 Update README.md v1.1.0 2024-02-18 21:12:13 +02:00
03777c454f Update README.md 2024-02-18 21:10:46 +02:00
0031a30532 Update README.md 2024-02-18 20:27:46 +02:00
b997f81950 Update README.md 2024-02-18 20:26:52 +02:00