Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BTTask_RoamLocation_functions.cpp
2024-04-20 14:19:09 +02:00

107 lines
5.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BTTask_RoamLocation.BTTask_RoamLocation_C
// (None)
class UClass* UBTTask_RoamLocation_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BTTask_RoamLocation_C");
return Clss;
}
// BTTask_RoamLocation_C BTTask_RoamLocation.Default__BTTask_RoamLocation_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBTTask_RoamLocation_C* UBTTask_RoamLocation_C::GetDefaultObj()
{
static class UBTTask_RoamLocation_C* Default = nullptr;
if (!Default)
Default = static_cast<UBTTask_RoamLocation_C*>(UBTTask_RoamLocation_C::StaticClass()->DefaultObject);
return Default;
}
// Function BTTask_RoamLocation.BTTask_RoamLocation_C.ReceiveExecuteAI
// (Event, Protected, BlueprintEvent)
// Parameters:
// class AAIController* OwnerController (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBTTask_RoamLocation_C::ReceiveExecuteAI(class AAIController* OwnerController, class APawn* ControlledPawn)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BTTask_RoamLocation_C", "ReceiveExecuteAI");
Params::UBTTask_RoamLocation_C_ReceiveExecuteAI_Params Parms{};
Parms.OwnerController = OwnerController;
Parms.ControlledPawn = ControlledPawn;
UObject::ProcessEvent(Func, &Parms);
}
// Function BTTask_RoamLocation.BTTask_RoamLocation_C.ExecuteUbergraph_BTTask_RoamLocation
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AAIController* K2Node_Event_OwnerController (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBTTask_RoamLocation_C::ExecuteUbergraph_BTTask_RoamLocation(int32 EntryPoint, class AAIController* K2Node_Event_OwnerController, class APawn* K2Node_Event_ControlledPawn, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation, bool CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BTTask_RoamLocation_C", "ExecuteUbergraph_BTTask_RoamLocation");
Params::UBTTask_RoamLocation_C_ExecuteUbergraph_BTTask_RoamLocation_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_OwnerController = K2Node_Event_OwnerController;
Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation = CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation;
Parms.CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue = CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}