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4fbdd86566
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Use struct to serialize vehicle data
This gonna reduce the tedious work needed to add a new sync, also beings a performance boost
Ped, projectile sync will be updated later
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2023-03-26 15:36:15 +08:00 |
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3944d41e85
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Merge branch '1.6-pre-alpha' of https://github.com/RAGECOOP/RAGECOOP-V into 1.6-pre-alpha
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2023-03-23 22:30:42 +08:00 |
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114e59a3bd
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Add toggle mods sync
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2023-03-23 22:30:39 +08:00 |
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db7146e00e
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Add Xenon Headlights Color Sync (#45)
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2023-03-20 23:13:43 +08:00 |
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e6718cec58
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Don't sync non-existent extras
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2023-03-20 18:20:07 +08:00 |
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6f2c0077cb
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Add vehicle extras sync
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2023-03-20 18:05:14 +08:00 |
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5f1aadbdb5
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Don't use dictionary to store vehicle mods
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2023-03-20 17:14:52 +08:00 |
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7cd0fd22af
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Use tuple to store vehicle colors
Array allocation is somewhat expensive
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2023-03-20 17:02:56 +08:00 |
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e6c6e5ceff
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Update some data stuff
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2023-03-19 20:35:42 +08:00 |
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bda1dac90b
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Smoother sync, I guess
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2023-03-19 17:47:00 +08:00 |
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0bc89a9bf3
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Fix broken radio sync
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2023-03-19 16:58:07 +08:00 |
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7e019cc112
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Don't throw if muzzle bone was not found
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2023-03-19 15:22:38 +08:00 |
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713e005975
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Ditch Newtonsoft.Json in favor of System.Text.Json
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2023-03-19 15:13:24 +08:00 |
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0cb1098819
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Weapon sync cleanup 1
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2023-03-19 13:43:46 +08:00 |
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ba8c2c741d
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Fix broken vehicle weapon sync when no impact is found
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2023-03-19 13:26:18 +08:00 |
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feb20c47f4
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Back to manual assembly versioning
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2023-03-18 16:02:40 +08:00 |
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525bd495b4
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Fix weid nametag size
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2023-03-18 15:58:41 +08:00 |
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cd70256315
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Tunable debug values
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2023-03-18 15:58:31 +08:00 |
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920b5d15ba
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New nametag rendering
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2023-03-15 15:58:03 +08:00 |
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fd4b5f8afb
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Fix wrong settings description
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2023-03-15 11:42:32 +08:00 |
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f100261e88
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Update stuff
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2023-03-11 17:08:07 +08:00 |
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cea49dae2b
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PInvoke code cleanup
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2023-03-11 16:39:20 +08:00 |
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f44715cdf4
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Cleanup math and benchmark stuff
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2023-03-11 16:09:22 +08:00 |
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df9efb6210
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Use quaternion differentiation to calibrate rotation
Hopefully fixes the wobbling issue
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2023-03-11 15:22:25 +08:00 |
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cc92d1ad2b
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Apply positional calibration force to center of mass
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2023-03-08 18:33:40 +08:00 |
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63f11053c7
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Use InternalImpulse to calibrate entity position
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2023-03-08 18:27:23 +08:00 |
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11c7ee19a3
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Dynamically resolve data path
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2023-03-08 11:09:47 +08:00 |
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211ab4ee7c
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Cleanup project file
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2023-03-07 21:01:08 +08:00 |
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83f7cbc963
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Working client resource system
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2023-03-07 20:17:53 +08:00 |
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2451131e36
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Prepare for CoreCLR version
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2023-03-06 21:54:41 +08:00 |
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0e5271b322
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Basically working resource system
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2023-02-27 11:54:02 +08:00 |
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6e2b4aff2f
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Fix stuff
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2023-02-16 18:56:56 +08:00 |
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e5f426690f
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Introduce CustomEventHandler for more flexible invocation
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2023-02-15 11:38:02 +08:00 |
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e4f432b593
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Cleanup and rewrite some bullshit
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2023-02-13 20:44:50 +08:00 |
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f555fef48d
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Optimize imports
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2023-02-13 17:51:18 +08:00 |
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ac07edfe68
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Client API remoting stuff
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2023-02-12 22:06:57 +08:00 |
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b4f86719ce
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Join network thread before unload
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2023-02-03 13:30:37 +08:00 |
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f1b9bf0571
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Some works for the new resource system
Rewrite some parts of CustomEvent
Expose some API as dll entry
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2023-02-01 21:29:25 +08:00 |
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d4df041c44
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Add Lidgren.Network and SHVDNC as submodule
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2023-02-01 13:23:09 +08:00 |
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798776c822
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GC: avoid unnecessary instance creation
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2023-01-28 22:25:11 +08:00 |
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cac2385c35
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Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
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2023-01-28 20:51:29 +08:00 |
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0112140f0e
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Fix build copy
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2022-12-04 21:11:33 +08:00 |
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3a9068f060
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Various weapon fixes and some change on vehicle sync
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2022-12-04 19:34:54 +08:00 |
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4cc5054b91
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Fix installer
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2022-11-30 20:25:07 +08:00 |
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a9b05c62ff
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Cleanup and update installer
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2022-11-30 20:17:06 +08:00 |
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952ab4f7b3
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Update to work with latest build of SHVDN
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2022-11-30 19:08:52 +08:00 |
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598790dedd
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Save blip and nametag settings
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2022-11-20 16:29:11 +08:00 |
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979be4cfa8
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blah
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2022-11-20 15:56:46 +08:00 |
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7dec978e9a
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Improved vehicle sync
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2022-11-20 15:55:11 +08:00 |
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78f0dfaebb
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Add option to disable blip and nametag display at client side
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2022-11-19 14:26:31 +08:00 |
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