Commit Graph

387 Commits

Author SHA1 Message Date
4fbdd86566 Use struct to serialize vehicle data
This gonna reduce the tedious work needed to add a new sync, also beings a performance boost
Ped, projectile sync will be updated later
2023-03-26 15:36:15 +08:00
3944d41e85 Merge branch '1.6-pre-alpha' of https://github.com/RAGECOOP/RAGECOOP-V into 1.6-pre-alpha 2023-03-23 22:30:42 +08:00
114e59a3bd Add toggle mods sync 2023-03-23 22:30:39 +08:00
db7146e00e Add Xenon Headlights Color Sync (#45) 2023-03-20 23:13:43 +08:00
e6718cec58 Don't sync non-existent extras 2023-03-20 18:20:07 +08:00
6f2c0077cb Add vehicle extras sync 2023-03-20 18:05:14 +08:00
5f1aadbdb5 Don't use dictionary to store vehicle mods 2023-03-20 17:14:52 +08:00
7cd0fd22af Use tuple to store vehicle colors
Array allocation is somewhat expensive
2023-03-20 17:02:56 +08:00
e6c6e5ceff Update some data stuff 2023-03-19 20:35:42 +08:00
bda1dac90b Smoother sync, I guess 2023-03-19 17:47:00 +08:00
0bc89a9bf3 Fix broken radio sync 2023-03-19 16:58:07 +08:00
7e019cc112 Don't throw if muzzle bone was not found 2023-03-19 15:22:38 +08:00
713e005975 Ditch Newtonsoft.Json in favor of System.Text.Json 2023-03-19 15:13:24 +08:00
0cb1098819 Weapon sync cleanup 1 2023-03-19 13:43:46 +08:00
ba8c2c741d Fix broken vehicle weapon sync when no impact is found 2023-03-19 13:26:18 +08:00
feb20c47f4 Back to manual assembly versioning 2023-03-18 16:02:40 +08:00
525bd495b4 Fix weid nametag size 2023-03-18 15:58:41 +08:00
cd70256315 Tunable debug values 2023-03-18 15:58:31 +08:00
920b5d15ba New nametag rendering 2023-03-15 15:58:03 +08:00
fd4b5f8afb Fix wrong settings description 2023-03-15 11:42:32 +08:00
f100261e88 Update stuff 2023-03-11 17:08:07 +08:00
cea49dae2b PInvoke code cleanup 2023-03-11 16:39:20 +08:00
f44715cdf4 Cleanup math and benchmark stuff 2023-03-11 16:09:22 +08:00
df9efb6210 Use quaternion differentiation to calibrate rotation
Hopefully fixes the wobbling issue
2023-03-11 15:22:25 +08:00
cc92d1ad2b Apply positional calibration force to center of mass 2023-03-08 18:33:40 +08:00
63f11053c7 Use InternalImpulse to calibrate entity position 2023-03-08 18:27:23 +08:00
11c7ee19a3 Dynamically resolve data path 2023-03-08 11:09:47 +08:00
211ab4ee7c Cleanup project file 2023-03-07 21:01:08 +08:00
83f7cbc963 Working client resource system 2023-03-07 20:17:53 +08:00
2451131e36 Prepare for CoreCLR version 2023-03-06 21:54:41 +08:00
0e5271b322 Basically working resource system 2023-02-27 11:54:02 +08:00
6e2b4aff2f Fix stuff 2023-02-16 18:56:56 +08:00
e5f426690f Introduce CustomEventHandler for more flexible invocation 2023-02-15 11:38:02 +08:00
e4f432b593 Cleanup and rewrite some bullshit 2023-02-13 20:44:50 +08:00
f555fef48d Optimize imports 2023-02-13 17:51:18 +08:00
ac07edfe68 Client API remoting stuff 2023-02-12 22:06:57 +08:00
b4f86719ce Join network thread before unload 2023-02-03 13:30:37 +08:00
f1b9bf0571 Some works for the new resource system
Rewrite some parts of CustomEvent
Expose some API as dll entry
2023-02-01 21:29:25 +08:00
d4df041c44 Add Lidgren.Network and SHVDNC as submodule 2023-02-01 13:23:09 +08:00
798776c822 GC: avoid unnecessary instance creation 2023-01-28 22:25:11 +08:00
cac2385c35 Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
2023-01-28 20:51:29 +08:00
0112140f0e Fix build copy 2022-12-04 21:11:33 +08:00
3a9068f060 Various weapon fixes and some change on vehicle sync 2022-12-04 19:34:54 +08:00
4cc5054b91 Fix installer 2022-11-30 20:25:07 +08:00
a9b05c62ff Cleanup and update installer 2022-11-30 20:17:06 +08:00
952ab4f7b3 Update to work with latest build of SHVDN 2022-11-30 19:08:52 +08:00
598790dedd Save blip and nametag settings 2022-11-20 16:29:11 +08:00
979be4cfa8 blah 2022-11-20 15:56:46 +08:00
7dec978e9a Improved vehicle sync 2022-11-20 15:55:11 +08:00
78f0dfaebb Add option to disable blip and nametag display at client side 2022-11-19 14:26:31 +08:00