Commit Graph

387 Commits

Author SHA1 Message Date
3f4eeb0a32 Parachute sync added. Small changes 2022-01-01 04:16:24 +01:00
7cc91ebbbd Split packets 2022-01-01 03:07:18 +01:00
21a5ed2b31 try...catch added to every incoming packet 2022-01-01 02:27:30 +01:00
a7a71a4651 Fixes copy paste error
NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
24eb221f57 Addded Climb and ClimbLadder sync. Small changes 2021-12-28 19:14:51 +01:00
64dd2f5768 Small changes. ParachuteFreeFall is now working 2021-12-28 17:50:04 +01:00
73ac8694be Started with Parachute sync. Small bug fixes and new ServerScript Events 2021-12-27 17:26:16 +01:00
dd80c2f323 First player animation added 2021-12-27 11:05:01 +01:00
c3b054c75a NPC and Player split 2021-12-27 10:15:52 +01:00
69cca124ff Revert changes 2021-12-27 01:26:36 +01:00
ae0663cdd4 Small changes and bug fixes
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
f4e563f93b OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More... 2021-12-26 03:25:00 +01:00
a4ffc25823 Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes 2021-12-24 15:33:27 +01:00
5393378317 The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot 2021-12-24 06:33:00 +01:00
2a494a3595 Added missing XML comments 2021-12-24 05:25:31 +01:00
56ab6ef284 AimCoords also added for LightSync. Small changes 2021-12-24 05:20:32 +01:00
d6ef443b92 ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added 2021-12-24 05:05:35 +01:00
b9703dd612 Bug fixes and new player movement 2021-12-24 03:16:16 +01:00
96d2a9ca4c Added missing health sync 2021-12-23 22:16:20 +01:00
b9a1089fd0 Network traffic reduced. Changes!
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
5353532360 1.2.0 2021-12-19 00:53:03 +01:00
a04d9eb9b3 Removed loading of multiplayer maps 2021-12-18 22:51:00 +01:00
f07607000b Fixed a bug where it was not possible to shoot other players 2021-12-18 20:31:10 +01:00
6f857daf69 Added vehicle roof sync 2021-12-18 09:46:42 +01:00
ce5868e9ac EntitiesNpc class removed and changed to EntitiesPed 2021-12-18 08:04:17 +01:00
d71083e770 LemonUI.SHVDN3.dll updated. MenuPool.RefreshAll() is no longer required. Small changes 2021-12-18 07:46:15 +01:00
cef43b80f7 SocialClubName removed. Allowlist removed from CoopSettings.xml 2021-12-17 23:58:32 +01:00
5cfbaaddd7 Removed PlayerConnectPacket() from client to server and small bug fixed 2021-12-17 23:02:53 +01:00
6e72cf9d27 Lidgren-Network updated. Only TLS 1.3 and TLS 1.2 are supported. Small changes 2021-12-17 19:50:47 +01:00
7df796340f Small changes 2021-12-17 01:27:42 +01:00
bedd251385 Util.Compare() updated 2021-12-17 00:19:34 +01:00
e2f5e602c8 Small changes 2021-12-16 22:35:37 +01:00
6742fb9050 Bug fixes. Compare() added to compare two Dictionary<> 2021-12-16 22:26:45 +01:00
6c09c10bd9 Renamed Props to Clothes. Reduced bytes for data 2021-12-16 22:05:40 +01:00
ed56534db7 Updated documentation. Small changes 2021-12-16 14:52:48 +01:00
ee79fe5cc2 Allows sending messages only to a group of users
In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00
52f1f655ae Small fix and last update for version 1.1.0 2021-12-15 18:24:33 +01:00
7b7295bdea Added NPCsVehicles.Clear() to CleanUp() 2021-12-15 04:31:24 +01:00
3bb803f3c9 Fixed bug with weapon components. Partial EntitiesPed.cs 2021-12-15 03:31:57 +01:00
26e4cb97ae Added synchronization of weapon components for players 2021-12-15 01:25:16 +01:00
6e12848a61 Small changes 2021-12-15 00:25:31 +01:00
c71539435e Small changes. Fix server browser (SSL/TLS) 2021-12-15 00:00:27 +01:00
4cd813d0be Changed lnID to netHandle (COOPAPI) 2021-12-14 22:51:09 +01:00
98295fee3a Changed ID to NetHandle. Configure() removed from COOPAPI and replaced by its own functions 2021-12-14 22:39:15 +01:00
721da34e36 New MasterServer address 2021-12-14 21:18:12 +01:00
ba562789b2 No more vehicle duplication with "Share NPCs" enabled. Small changes 2021-12-14 19:33:52 +01:00
517d5e93d6 Added landing gear sync 2021-12-14 14:46:10 +01:00
749a5b258d Only gta5 v1.0.1290 or newer is supported! 2021-12-14 14:20:41 +01:00
4bd50a557b Transformation synchronization for submarine cars added 2021-12-13 23:43:02 +01:00
af2267f346 Added horn sync and LastSyncWasFull flag removed 2021-12-13 23:18:15 +01:00