Commit Graph

46 Commits

Author SHA1 Message Date
5c14d2300b New vehicle synchronization added. Some changes 2021-11-19 08:40:40 +01:00
b6b64eba53 More stuff 2021-09-30 23:35:42 +02:00
05f70a6d04 NOT FINISHED YET!
More info later...
2021-09-29 14:34:22 +02:00
1320f35f30 More stuff. Small changes 2021-09-28 16:51:16 +02:00
85186aef3b Interface (IsOnServer added). Small changes 2021-09-27 22:40:18 +02:00
6479d92460 Interface.cs (ChatMessageReceived and SendChatMessage added). Small changes 2021-09-27 20:28:27 +02:00
7b467aec18 Creates interface to communicate with other mods and menus optional
The interface static class will be used from 3rd party mods to
initiate, close and configure the connection. The project can be
compiled with the NON_INTERACTIVE copiler flag to remove the menus
and leave only the interface as a controller.
This is an initial implementation, future additions will support
more operations.
2021-09-26 21:31:40 -06:00
be921ba310 LAST UPDATE 2021-08-26 17:01:32 +02:00
72d8f9b92b Stuff 2021-08-22 13:59:15 +02:00
d9ea3f426a better 2021-08-21 16:52:17 +02:00
9bcf817418 Stuff 2021-08-20 17:28:13 +02:00
ce60aad78b 0.5.1 2021-08-18 18:20:55 +02:00
3c05b11292 stuff 2021-08-18 11:47:59 +02:00
51f4b58497 EngineHealth sync added 2021-08-16 16:51:33 +02:00
f10f3686d3 ID (from "string" to "long") 2021-08-16 14:03:05 +02:00
0d2896d342 Latency update. FullSync every 500ms (previously 10 per second) 2021-08-16 12:31:49 +02:00
fb1f5685af NOT FINISHED YET! 2021-08-15 18:01:00 +02:00
f5ff5c2727 🤔 2021-08-15 13:58:56 +02:00
6566317617 FullSync every 1.5s and small changes 2021-08-15 11:33:52 +02:00
ffe808d1ba Vehicle dead and door synchronization added 2021-08-14 11:14:34 +02:00
5faac16404 Vehicle color added 2021-08-13 15:52:30 +02:00
bfb697d419 Some changes 2021-08-13 15:20:26 +02:00
3ec9f1ab99 bugfix
Fix my mistake in 26f0d2e53c
2021-08-06 13:40:05 -03:00
cd4eaab872 ok 2021-08-06 12:36:50 +02:00
b3edbd9ed5 Small changes. New folder for menus added 2021-08-06 12:31:25 +02:00
cb26dfdad7 Merge branch 'GTACOOP-R:main' into main 2021-08-03 02:31:22 +02:00
c102d6964e I'm not sure this will work because it's been too long 2021-08-02 22:03:07 +02:00
26f0d2e53c Fix leave vehicle 2021-07-23 09:39:21 -03:00
fbacb8dc0a much better... 2021-07-13 17:24:18 +02:00
c371484932 ok... 2021-07-13 16:30:33 +02:00
a0fead635f New vehicle synchronization 2021-07-13 12:00:37 +02:00
f2f80c636a I hope this fixed the problem. (Not tested 😅)
```[02:04:37] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Referência de objeto não definida para uma instância de um objeto.
   em CoopClient.EntitiesPed.CreateCharacter(String username)
   em CoopClient.EntitiesPed.DisplayLocally(String username)
   em CoopClient.Entities.EntitiesThread.OnTick(Object sender, EventArgs e)
   em SHVDN.Script.MainLoop()
[02:04:37] [ERROR] The exception was thrown while executing the script CoopClient.Entities.EntitiesThread.
[02:04:37] [WARNING] Aborted script CoopClient.Entities.EntitiesThread.```
2021-07-13 07:56:32 +02:00
bc6761d265 Vehicle synchronization for players
Not tested ... I hope it works 😬
2021-07-12 05:00:48 +02:00
2d8f9b2a80 Started with player vehicle synchronization 2021-07-12 04:33:23 +02:00
49cc21b2cb Fixed vehicle sync 2021-07-11 22:56:48 +02:00
04629272c5 Vehicle sync update 2021-07-11 00:51:46 +02:00
7e628ce71f More vehicle sync 2021-07-10 23:41:28 +02:00
7b8af52ae1 Steering Angle sync 2021-07-10 22:01:36 +02:00
8e8eddf1f3 Vehicle sync update 2021-07-10 10:52:43 +02:00
2be5375a47 Vehicle synchronization started (only NPC and Debug)
Not finished yet!
2021-07-10 09:41:17 +02:00
7edb21087c Many weapons now fire bullets correctly 2021-07-09 03:28:58 +02:00
df56039237 Small changes. Small bug fixes 2021-07-09 00:20:09 +02:00
64e6f35363 missing data added 2021-07-08 21:57:21 +02:00
8fb530df2d CoopSerializer class added 2021-07-07 18:05:08 +02:00
8cc3ea1e3a 🙄
Much better...
2021-07-07 15:37:54 +02:00
c332b89bf7 Initial commit 2021-07-07 13:36:25 +02:00