Commit Graph

932 Commits

Author SHA1 Message Date
21a5ed2b31 try...catch added to every incoming packet 2022-01-01 02:27:30 +01:00
f08cb41a4e Merge pull request #49 from Makinolo/main
Fixes copy paste error
2021-12-29 06:54:41 +01:00
a7a71a4651 Fixes copy paste error
NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
24eb221f57 Addded Climb and ClimbLadder sync. Small changes 2021-12-28 19:14:51 +01:00
64dd2f5768 Small changes. ParachuteFreeFall is now working 2021-12-28 17:50:04 +01:00
77daa51c6a FileStream changed to XmlWriter and XmlReader. Removed support for multiple resources
Thank to @oldnapalm #48
2021-12-28 13:51:36 +01:00
73ac8694be Started with Parachute sync. Small bug fixes and new ServerScript Events 2021-12-27 17:26:16 +01:00
dd80c2f323 First player animation added 2021-12-27 11:05:01 +01:00
c3b054c75a NPC and Player split 2021-12-27 10:15:52 +01:00
69cca124ff Revert changes 2021-12-27 01:26:36 +01:00
ae0663cdd4 Small changes and bug fixes
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
26db3d3530 Small fix for .NET 5 2021-12-26 03:30:05 +01:00
f4e563f93b OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More... 2021-12-26 03:25:00 +01:00
a4ffc25823 Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes 2021-12-24 15:33:27 +01:00
5393378317 The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot 2021-12-24 06:33:00 +01:00
2a494a3595 Added missing XML comments 2021-12-24 05:25:31 +01:00
56ab6ef284 AimCoords also added for LightSync. Small changes 2021-12-24 05:20:32 +01:00
d6ef443b92 ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added 2021-12-24 05:05:35 +01:00
b9703dd612 Bug fixes and new player movement 2021-12-24 03:16:16 +01:00
96d2a9ca4c Added missing health sync 2021-12-23 22:16:20 +01:00
b9a1089fd0 Network traffic reduced. Changes!
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
013a71a1ed Merge pull request #46 from EntenKoeniq/main
1.2.0
2021-12-19 01:04:54 +01:00
b493d9284a Merge branch 'GTACOOP-R:main' into main 2021-12-19 00:53:18 +01:00
5353532360 1.2.0 2021-12-19 00:53:03 +01:00
a04d9eb9b3 Removed loading of multiplayer maps 2021-12-18 22:51:00 +01:00
6063a85b24 Update README.md 2021-12-18 20:54:07 +01:00
f07607000b Fixed a bug where it was not possible to shoot other players 2021-12-18 20:31:10 +01:00
1bf5cf1c88 Merge branch 'GTACOOP-R:main' into main 2021-12-18 19:56:19 +01:00
69bf877b7d Update README.md 2021-12-18 19:32:18 +01:00
6f857daf69 Added vehicle roof sync 2021-12-18 09:46:42 +01:00
ce5868e9ac EntitiesNpc class removed and changed to EntitiesPed 2021-12-18 08:04:17 +01:00
d71083e770 LemonUI.SHVDN3.dll updated. MenuPool.RefreshAll() is no longer required. Small changes 2021-12-18 07:46:15 +01:00
b2434c7215 Small changes 2021-12-18 00:21:23 +01:00
cef43b80f7 SocialClubName removed. Allowlist removed from CoopSettings.xml 2021-12-17 23:58:32 +01:00
5cfbaaddd7 Removed PlayerConnectPacket() from client to server and small bug fixed 2021-12-17 23:02:53 +01:00
c77e2a0287 Small changes 2021-12-17 22:16:39 +01:00
4510543c8e Added support for multiple resources 2021-12-17 21:32:57 +01:00
6e72cf9d27 Lidgren-Network updated. Only TLS 1.3 and TLS 1.2 are supported. Small changes 2021-12-17 19:50:47 +01:00
7df796340f Small changes 2021-12-17 01:27:42 +01:00
bedd251385 Util.Compare() updated 2021-12-17 00:19:34 +01:00
da96c32df6 ScriptHookVDotNet and LemonUI updated 2021-12-16 22:47:58 +01:00
e2f5e602c8 Small changes 2021-12-16 22:35:37 +01:00
6742fb9050 Bug fixes. Compare() added to compare two Dictionary<> 2021-12-16 22:26:45 +01:00
6c09c10bd9 Renamed Props to Clothes. Reduced bytes for data 2021-12-16 22:05:40 +01:00
c4fe931ced Merge pull request #43 from EntenKoeniq/main
Updated documentation. Small changes
2021-12-16 14:53:45 +01:00
ed56534db7 Updated documentation. Small changes 2021-12-16 14:52:48 +01:00
d9bc983b42 Update README.md 2021-12-15 23:03:56 +01:00
d1b0082768 Merge pull request #42 from Makinolo/main
Allows sending messages only to a group of users
2021-12-15 21:28:28 +01:00
a9b45b830d Rename player ids to nethandles as per new nomenclature scheme 2021-12-15 13:24:24 -07:00
ee79fe5cc2 Allows sending messages only to a group of users
In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00