21a5ed2b31
try...catch added to every incoming packet
2022-01-01 02:27:30 +01:00
f08cb41a4e
Merge pull request #49 from Makinolo/main
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Fixes copy paste error
2021-12-29 06:54:41 +01:00
a7a71a4651
Fixes copy paste error
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NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
24eb221f57
Addded Climb and ClimbLadder sync. Small changes
2021-12-28 19:14:51 +01:00
64dd2f5768
Small changes. ParachuteFreeFall is now working
2021-12-28 17:50:04 +01:00
77daa51c6a
FileStream changed to XmlWriter and XmlReader. Removed support for multiple resources
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Thank to @oldnapalm #48
2021-12-28 13:51:36 +01:00
73ac8694be
Started with Parachute sync. Small bug fixes and new ServerScript Events
2021-12-27 17:26:16 +01:00
dd80c2f323
First player animation added
2021-12-27 11:05:01 +01:00
c3b054c75a
NPC and Player split
2021-12-27 10:15:52 +01:00
69cca124ff
Revert changes
2021-12-27 01:26:36 +01:00
ae0663cdd4
Small changes and bug fixes
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Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
26db3d3530
Small fix for .NET 5
2021-12-26 03:30:05 +01:00
f4e563f93b
OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More...
2021-12-26 03:25:00 +01:00
a4ffc25823
Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes
2021-12-24 15:33:27 +01:00
5393378317
The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot
2021-12-24 06:33:00 +01:00
2a494a3595
Added missing XML comments
2021-12-24 05:25:31 +01:00
56ab6ef284
AimCoords also added for LightSync. Small changes
2021-12-24 05:20:32 +01:00
d6ef443b92
ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added
2021-12-24 05:05:35 +01:00
b9703dd612
Bug fixes and new player movement
2021-12-24 03:16:16 +01:00
96d2a9ca4c
Added missing health sync
2021-12-23 22:16:20 +01:00
b9a1089fd0
Network traffic reduced. Changes!
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Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
013a71a1ed
Merge pull request #46 from EntenKoeniq/main
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1.2.0
2021-12-19 01:04:54 +01:00
b493d9284a
Merge branch 'GTACOOP-R:main' into main
2021-12-19 00:53:18 +01:00
5353532360
1.2.0
2021-12-19 00:53:03 +01:00
a04d9eb9b3
Removed loading of multiplayer maps
2021-12-18 22:51:00 +01:00
6063a85b24
Update README.md
2021-12-18 20:54:07 +01:00
f07607000b
Fixed a bug where it was not possible to shoot other players
2021-12-18 20:31:10 +01:00
1bf5cf1c88
Merge branch 'GTACOOP-R:main' into main
2021-12-18 19:56:19 +01:00
69bf877b7d
Update README.md
2021-12-18 19:32:18 +01:00
6f857daf69
Added vehicle roof sync
2021-12-18 09:46:42 +01:00
ce5868e9ac
EntitiesNpc class removed and changed to EntitiesPed
2021-12-18 08:04:17 +01:00
d71083e770
LemonUI.SHVDN3.dll updated. MenuPool.RefreshAll() is no longer required. Small changes
2021-12-18 07:46:15 +01:00
b2434c7215
Small changes
2021-12-18 00:21:23 +01:00
cef43b80f7
SocialClubName removed. Allowlist removed from CoopSettings.xml
2021-12-17 23:58:32 +01:00
5cfbaaddd7
Removed PlayerConnectPacket() from client to server and small bug fixed
2021-12-17 23:02:53 +01:00
c77e2a0287
Small changes
2021-12-17 22:16:39 +01:00
4510543c8e
Added support for multiple resources
2021-12-17 21:32:57 +01:00
6e72cf9d27
Lidgren-Network updated. Only TLS 1.3 and TLS 1.2 are supported. Small changes
2021-12-17 19:50:47 +01:00
7df796340f
Small changes
2021-12-17 01:27:42 +01:00
bedd251385
Util.Compare() updated
2021-12-17 00:19:34 +01:00
da96c32df6
ScriptHookVDotNet and LemonUI updated
2021-12-16 22:47:58 +01:00
e2f5e602c8
Small changes
2021-12-16 22:35:37 +01:00
6742fb9050
Bug fixes. Compare() added to compare two Dictionary<>
2021-12-16 22:26:45 +01:00
6c09c10bd9
Renamed Props to Clothes. Reduced bytes for data
2021-12-16 22:05:40 +01:00
c4fe931ced
Merge pull request #43 from EntenKoeniq/main
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Updated documentation. Small changes
2021-12-16 14:53:45 +01:00
ed56534db7
Updated documentation. Small changes
2021-12-16 14:52:48 +01:00
d9bc983b42
Update README.md
2021-12-15 23:03:56 +01:00
d1b0082768
Merge pull request #42 from Makinolo/main
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Allows sending messages only to a group of users
2021-12-15 21:28:28 +01:00
a9b45b830d
Rename player ids to nethandles as per new nomenclature scheme
2021-12-15 13:24:24 -07:00
ee79fe5cc2
Allows sending messages only to a group of users
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In some circumstances (like proximity, missions...) we may want
to target messages to only a sub set of all the users connected
to the server. Adding this optional parameter to SendModPacketToAll
and SendChatMessageToAll allows that while being backwards
compatible with the API
Fixes some problems introduced in the non interactive mode
Changes the SetLocalTraffic parameter to make it more readable
so now SetLocalTraffic(true) means to ENABLE local traffic while
SetLocalTraffic(false) means DISABLE local traffic
2021-12-15 11:09:56 -07:00