Commit Graph

1006 Commits

Author SHA1 Message Date
ffb31b0986 Initialise submodules first in build actions 2023-02-01 21:38:58 +08:00
f1b9bf0571 Some works for the new resource system
Rewrite some parts of CustomEvent
Expose some API as dll entry
2023-02-01 21:29:25 +08:00
d4df041c44 Add Lidgren.Network and SHVDNC as submodule 2023-02-01 13:23:09 +08:00
a7ea28281e Some fancy classes for faster serialization 2023-01-31 20:23:52 +08:00
6a1ebcf9fe Fix build commands 2023-01-28 23:19:05 +08:00
a79f9f2a69 Fix dll 2023-01-28 23:12:02 +08:00
798776c822 GC: avoid unnecessary instance creation 2023-01-28 22:25:11 +08:00
9cb7b28d8f Hardlink 2023-01-28 20:57:05 +08:00
cac2385c35 Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
2023-01-28 20:51:29 +08:00
0112140f0e Fix build copy 2022-12-04 21:11:33 +08:00
174f711e42 Delete subprocess folder after build 2022-12-04 20:57:42 +08:00
3a9068f060 Various weapon fixes and some change on vehicle sync 2022-12-04 19:34:54 +08:00
4cc5054b91 Fix installer 2022-11-30 20:25:07 +08:00
a9b05c62ff Cleanup and update installer 2022-11-30 20:17:06 +08:00
952ab4f7b3 Update to work with latest build of SHVDN 2022-11-30 19:08:52 +08:00
598790dedd Save blip and nametag settings 2022-11-20 16:29:11 +08:00
979be4cfa8 blah 2022-11-20 15:56:46 +08:00
7dec978e9a Improved vehicle sync 2022-11-20 15:55:11 +08:00
78f0dfaebb Add option to disable blip and nametag display at client side 2022-11-19 14:26:31 +08:00
e6c8d4df46 "stuff" 2022-11-19 12:54:22 +08:00
279492e0bd Hmm... 2022-11-19 12:05:21 +08:00
478305112f Changed some variables from ServerInfo to an integer. .NET updated to version 7.0
Not compatible with the current MasterServer. `https://test.ragecoop.online/` is compatible
2022-11-19 00:01:38 +01:00
745b212b42 cleanup 2022-11-16 17:40:07 +08:00
50153d860a Tidy up weapon code and data dumper 2022-11-16 17:37:31 +08:00
822a69573f Remove update menu 2022-11-13 17:06:27 +08:00
23e4151b2e Use Direct2D for CEF testing 2022-11-13 12:41:26 +08:00
71195e93c2 Okay boomer 2022-11-05 18:43:59 +08:00
8961eb102b Initial CEF and DirectX overlay implementation (PoC, unfinished)
Still pretty unstable, game might crash at times.
Revamp build system and other small fixes
2022-11-05 18:35:39 +08:00
2828b9b74f Clean up 2022-10-23 19:02:39 +08:00
6b34ab6e36 DataDumper 2022-10-21 19:41:38 +08:00
69419d41e0 Improved weapon and turret sync 2022-10-19 19:07:46 +08:00
a50ae062d8 Fix resource loading 2022-10-19 19:07:29 +08:00
9e0ce58bd2 Don't delete peds in vehicle 2022-10-15 18:23:12 +08:00
806f1d194a Longer waiting time for resource loading 2022-10-15 18:18:36 +08:00
4e6bab1b53 blah 2022-10-15 18:14:35 +08:00
64692bc161 Update 2022-10-15 17:16:47 +08:00
8d27c072ca Change package format to iso9660 2022-10-15 17:06:19 +08:00
d7c0abdfc2 Bump version 2022-10-15 15:54:46 +08:00
d0b6bbaa3a Update installer 2022-10-15 15:30:58 +08:00
411b199a98 Unload fix and small tweaks 2022-10-15 13:52:49 +08:00
b48b15b652 Tidy up 2022-10-15 12:15:19 +08:00
e83480b7f9 Update action 2022-10-15 11:57:26 +08:00
d1b4f23992 Restructure solution 2022-10-15 11:51:18 +08:00
42c0ef2159 Load in client in seperate domain
Rewrote logger for more flexible options
Complete client resource loading
2022-10-15 11:09:17 +08:00
8701ac703e blah 2022-10-10 16:45:58 +08:00
fe53e01a4a ClientScript loading logic 2022-10-09 23:35:30 +08:00
617dbc9812 Change settings and data directory 2022-10-09 22:07:52 +08:00
1606d25fed Queue action in WorldThread 2022-10-09 11:15:09 +08:00
5585876005 API remoting 2022-10-08 23:49:48 +08:00
54c7f4ce92 ResourceDomain 2022-10-08 12:43:24 +08:00