[saco] Refactor PedPtrRecord functions

This commit is contained in:
RD42
2025-05-03 08:55:16 -07:00
parent dcbdb45901
commit 6a6637b5a3

View File

@ -6,11 +6,11 @@
DWORD dwPlayerPedPtrs[PLAYER_PED_SLOTS];
struct struc_96
struct struc_13
{
char _gap0[16];
};
struc_96 unnamed_1026C258[PLAYER_PED_SLOTS];
struc_13 VAR_1026C258[PLAYER_PED_SLOTS];
#define PI 3.14159265f
@ -410,19 +410,18 @@ BOOL __stdcall GameIsEntityOnScreen(DWORD * pdwEnt)
//-----------------------------------------------------------
void __stdcall InitPlayerPedPtrRecords()
void __stdcall InitPlayerPedPtrRecords()
{
memset(&dwPlayerPedPtrs[0],0,sizeof(DWORD) * PLAYER_PED_SLOTS);
memset(unnamed_1026C258, 0, sizeof(unnamed_1026C258));
memset(&VAR_1026C258[0],0,sizeof(struc_13) * PLAYER_PED_SLOTS);
}
//-----------------------------------------------------------
void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr)
void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr)
{
dwPlayerPedPtrs[bytePlayer] = dwPedPtr;
memset(&unnamed_1026C258[bytePlayer], 0, sizeof(struc_96));
memset(&VAR_1026C258[bytePlayer], 0, sizeof(struc_13));
}
//-----------------------------------------------------------