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[saco] Implement/match FUNC_100B43D0(...)
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@ -456,6 +456,17 @@ void __stdcall FUNC_100B4390(BYTE bytePlayer, DWORD a2, DWORD a3, DWORD a4, DWOR
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//-----------------------------------------------------------
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struc_13 * __stdcall FUNC_100B43D0(BYTE bytePlayer)
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{
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if(bytePlayer < PLAYER_PED_SLOTS)
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{
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return &VAR_1026C258[bytePlayer];
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}
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return NULL;
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}
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//-----------------------------------------------------------
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@ -39,6 +39,7 @@ void __stdcall SetPlayerPedPtrRecord(BYTE bytePlayer, DWORD dwPedPtr);
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DWORD __stdcall GetPlayerPedPtrRecord(BYTE bytePlayer);
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BYTE __stdcall FindPlayerNumFromPedPtr(DWORD dwPedPtr);
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void __stdcall FUNC_100B4390(BYTE bytePlayer, DWORD a2, DWORD a3, DWORD a4, DWORD a5);
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struc_13 * __stdcall FUNC_100B43D0(BYTE bytePlayer);
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float __stdcall SquaredDistanceBetweenHorizontalPoints(float x1, float y1, float x2, float y2);
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float DistanceBetweenHorizontalPoints(float x1, float y1, float x2, float y2);
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float DistanceBetweenPoints(float x1, float y1, float z1, float x2, float y2, float z2);
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