mirror of
https://github.com/dashr9230/SA-MP.git
synced 2025-07-18 09:28:07 +08:00
Update launch3
This commit is contained in:
@ -2,20 +2,20 @@
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// Microsoft Visual C++ generated include file.
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// Used by LAUNCH3.RC
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//
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#define IDD_LAUNCH3_DIALOG 102
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#define IDR_MAINFRAME 128
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#define IDC_NICK 1000
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#define IDC_LAUNCH 1003
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#define IDC_BUTTON2 1004
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#define IDC_BUTTON1 1007
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#define IDD_LAUNCH3_DIALOG 102
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#define IDC_NICK 1000
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#define IDC_LAUNCH 1003
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#define IDC_BUTTON2 1004
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#define IDC_BUTTON1 1007
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 130
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#define _APS_NEXT_CONTROL_VALUE 1015
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 32771
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#endif
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@ -3,8 +3,8 @@
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__06B2A8BE_A596_4086_991F_64BF5CF8DB2B__INCLUDED_)
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#define AFX_STDAFX_H__06B2A8BE_A596_4086_991F_64BF5CF8DB2B__INCLUDED_
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#if !defined(AFX_STDAFX_H__BE9692D5_BBBC_4272_81EF_CCC41515DB85__INCLUDED_)
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#define AFX_STDAFX_H__BE9692D5_BBBC_4272_81EF_CCC41515DB85__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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@ -14,7 +14,6 @@
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxdisp.h> // MFC Automation classes
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#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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@ -24,4 +23,4 @@
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__06B2A8BE_A596_4086_991F_64BF5CF8DB2B__INCLUDED_)
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#endif // !defined(AFX_STDAFX_H__BE9692D5_BBBC_4272_81EF_CCC41515DB85__INCLUDED_)
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@ -32,9 +32,8 @@ Filter=D
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[DLG:IDD_LAUNCH3_DIALOG]
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Type=1
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Class=CLaunch3Dlg
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ControlCount=4
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Control1=IDC_STATIC,button,1342177287
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Control2=IDC_LAUNCH,button,1342242816
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Control3=IDC_BUTTON2,button,1342242816
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Control4=IDC_BUTTON1,button,1342242816
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ControlCount=3
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Control1=IDOK,button,1342242817
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Control2=IDCANCEL,button,1342242816
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Control3=IDC_STATIC,static,1342308352
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@ -125,7 +125,7 @@ SOURCE=.\launch3Dlg.h
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# End Source File
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# Begin Source File
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SOURCE=.\resource.h
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SOURCE=.\Resource.h
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# End Source File
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# Begin Source File
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@ -1,8 +1,8 @@
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// launch3.h : main header file for the LAUNCH3 application
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//
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#if !defined(AFX_LAUNCH3_H__90EF6E61_FDEB_40F9_B00C_D9024237237E__INCLUDED_)
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#define AFX_LAUNCH3_H__90EF6E61_FDEB_40F9_B00C_D9024237237E__INCLUDED_
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#if !defined(AFX_LAUNCH3_H__E487BB2C_CCC3_4F9C_BE82_80956F3F1580__INCLUDED_)
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#define AFX_LAUNCH3_H__E487BB2C_CCC3_4F9C_BE82_80956F3F1580__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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@ -46,4 +46,4 @@ public:
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_LAUNCH3_H__90EF6E61_FDEB_40F9_B00C_D9024237237E__INCLUDED_)
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#endif // !defined(AFX_LAUNCH3_H__E487BB2C_CCC3_4F9C_BE82_80956F3F1580__INCLUDED_)
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@ -1,4 +1,4 @@
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//Microsoft Developer Studio generated resource script.
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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@ -12,15 +12,6 @@
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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@ -44,18 +35,19 @@ BEGIN
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"#define _AFX_NO_OLE_RESOURCES\r\n"
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"#define _AFX_NO_TRACKER_RESOURCES\r\n"
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"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
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"\r\n"
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"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
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"#ifdef _WIN32\r\n"
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"LANGUAGE 9, 1\r\n"
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"#pragma code_page(1252)\r\n"
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"#endif //_WIN32\r\n"
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"#include ""res\\launch3.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
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"#include ""afxres.rc"" // Standard components\r\n"
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"#endif\r\n"
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"\r\n"
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"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
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"#ifdef _WIN32\r\n"
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"LANGUAGE 9, 1\r\n"
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"#pragma code_page(1252)\r\n"
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"#endif //_WIN32\r\n"
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"#include ""res\\launch3.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
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"#include ""afxres.rc"" // Standard components\r\n"
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"#endif\r\n"
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"\0"
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END
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/////////////////////////////////////////////////////////////////////////////
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#endif // APSTUDIO_INVOKED
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@ -68,16 +60,22 @@ END
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// remains consistent on all systems.
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IDR_MAINFRAME ICON DISCARDABLE "res\\launch3.ico"
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE 9, 1
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#pragma code_page(1252)
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#endif //_WIN32
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_LAUNCH3_DIALOG DIALOGEX 0, 0, 135, 90
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IDD_LAUNCH3_DIALOG DIALOGEX 0, 0, 135, 90
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STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
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EXSTYLE WS_EX_APPWINDOW
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CAPTION "SA:MP Debug Launcher"
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FONT 8, "MS Sans Serif", 0, 0, 0x1
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FONT 8, "MS Sans Serif"
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BEGIN
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GROUPBOX "Debug SA:MP",IDC_STATIC,7,7,121,73
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PUSHBUTTON "Launch Debug",IDC_LAUNCH,27,20,84,15
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@ -85,16 +83,14 @@ BEGIN
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PUSHBUTTON "Connect localhost",IDC_BUTTON1,27,39,84,16
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END
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -105,33 +101,30 @@ VS_VERSION_INFO VERSIONINFO
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SA-MP launcher\0"
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VALUE "FileVersion", "1, 0, 0, 1\0"
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VALUE "InternalName", "launch3\0"
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VALUE "LegalCopyright", "Copyright (C) 2005\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "sa_mp.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "launch3 Application\0"
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VALUE "ProductVersion", "1, 0, 0, 1\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "SA-MP launcher\0"
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VALUE "FileVersion", "1, 0, 0, 1\0"
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VALUE "InternalName", "launch3\0"
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VALUE "LegalCopyright", "Copyright (C) 2005\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename","sa_mp.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "launch3 Application\0"
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VALUE "ProductVersion", "1, 0, 0, 1\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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@ -145,15 +138,19 @@ BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 128
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TOPMARGIN, 7
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BOTTOMMARGIN, 83
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BOTTOMMARGIN,83
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END
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END
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#endif // APSTUDIO_INVOKED
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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#endif
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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@ -170,8 +167,8 @@ END
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LANGUAGE 9, 1
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#pragma code_page(1252)
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#endif //_WIN32
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#include "res\launch3.rc2" // non-Microsoft Visual C++ edited resources
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#include "afxres.rc" // Standard components
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#include "res\\launch3.rc2" // non-Microsoft Visual C++ edited resources
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#include "afxres.rc" // Standard components
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#endif
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/////////////////////////////////////////////////////////////////////////////
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@ -1,8 +1,8 @@
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// launch3Dlg.h : header file
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//
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#if !defined(AFX_LAUNCH3DLG_H__5B800F15_86B7_4CC5_AB8C_DEAA46380504__INCLUDED_)
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#define AFX_LAUNCH3DLG_H__5B800F15_86B7_4CC5_AB8C_DEAA46380504__INCLUDED_
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#if !defined(AFX_LAUNCH3DLG_H__002BEC0B_9459_44D8_B74F_0D4EB1FF0525__INCLUDED_)
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#define AFX_LAUNCH3DLG_H__002BEC0B_9459_44D8_B74F_0D4EB1FF0525__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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@ -49,4 +49,4 @@ protected:
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_LAUNCH3DLG_H__5B800F15_86B7_4CC5_AB8C_DEAA46380504__INCLUDED_)
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#endif // !defined(AFX_LAUNCH3DLG_H__002BEC0B_9459_44D8_B74F_0D4EB1FF0525__INCLUDED_)
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