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https://github.com/dashr9230/SA-MP.git
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[saco] Implement/match CGame::MakeRaceCheckpoint()
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@ -727,6 +727,20 @@ void CGame::SetCheckpointInformation(VECTOR *pos, VECTOR *extent)
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//-----------------------------------------------------------
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void CGame::MakeRaceCheckpoint()
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{
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DisableRaceCheckpoint();
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ScriptCommand(&create_racing_checkpoint, (int)m_byteRaceType,
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m_vecRaceCheckpointPos.X, m_vecRaceCheckpointPos.Y, m_vecRaceCheckpointPos.Z,
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m_vecRaceCheckpointNext.X, m_vecRaceCheckpointNext.Y, m_vecRaceCheckpointNext.Z,
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m_fRaceCheckpointSize, &m_dwRaceCheckpointHandle);
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m_bRaceCheckpointsEnabled = true;
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}
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//-----------------------------------------------------------
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void CGame::DisableRaceCheckpoint()
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{
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if (m_dwRaceCheckpointHandle)
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@ -20,7 +20,11 @@ private:
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CAudio *m_pGameAudio;
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CCamera *m_pGameCamera;
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CPlayerPed *m_pGamePlayer;
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char gapC[29];
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VECTOR m_vecRaceCheckpointPos;
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VECTOR m_vecRaceCheckpointNext;
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float m_fRaceCheckpointSize;
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BYTE m_byteRaceType;
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BOOL m_bRaceCheckpointsEnabled;
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char gap2D[4];
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DWORD m_dwRaceCheckpointHandle;
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@ -81,6 +85,7 @@ public:
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void SetCheckpointInformation(VECTOR *pos, VECTOR *extent);
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void MakeRaceCheckpoint();
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void DisableRaceCheckpoint();
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DWORD CreateRadarMarkerIcon(int iMarkerType, float fX, float fY, float fZ, DWORD dwColor, int iStyle);
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@ -62,6 +62,10 @@ const SCRIPT_COMMAND has_car_sunk = { 0x02bf, "i" }; // CarID
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const SCRIPT_COMMAND is_car_wrecked = { 0x0119, "i" }; // CarID
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const SCRIPT_COMMAND get_ground_z = { 0x02ce, "fffv" }; // x, y, z, var_ground_z
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const SCRIPT_COMMAND create_racing_checkpoint = { 0x06d5, "ifffffffv"}; // type, x, y, z, nx, ny. nz, size, $id (n=next checkpoint)
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/* 0 = Street Checkpoint with arrow to the next checkpoint
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1 and 2 = Street Checkpoint
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3 and 4 = Flight Checkpoint (circle) */
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const SCRIPT_COMMAND destroy_racing_checkpoint = { 0x06d6, "i" };
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const SCRIPT_COMMAND toggle_player_controllable = { 0x01B4, "ii" };
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