Commit Graph

839 Commits

Author SHA1 Message Date
9bbc1fb3d8 [saco] Implement CRemotePlayer constructor
* Implement/match `CRemotePlayer::ResetAllSyncAttributes()`
2024-07-13 21:59:37 +08:00
d9fe4ea5d1 [saco] Update CGame::StartGame() 2024-07-12 18:41:17 +08:00
8a535f0dc6 [saco] Implement/match ScriptCommand(...) 2024-07-12 18:38:48 +08:00
4a7312878e [saco] Add missing ADDR_STARTGAME macro 2024-07-12 18:35:10 +08:00
fc20e24d91 [saco] Implement/match exc_filter(...) 2024-07-12 18:01:15 +08:00
3878481975 [saco] Match InitAnimNameHashes() 2024-07-11 19:19:59 +08:00
5a6eb5a43a [saco] Implement InitAnimNameHashes()
* Update `CGame::StartGame()`
2024-07-11 19:09:33 +08:00
67f4e5ba51 [saco] Implement CRC32FromUpcaseString(...) 2024-07-11 19:02:33 +08:00
402d3944e1 [bot] Implement/match n_GetDistanceFromMeToPoint(...)
* Implement/match `CNetGame::GetDistanceFromMeToPoint(...)`
2024-07-08 18:03:56 +08:00
dc4688d7bb [bot] Implement/match n_IsPlayerStreamedIn(...) 2024-07-08 18:02:21 +08:00
6ead220db3 [bot] Implement/match n_GetPlayerSpecialAction(...)
* Implement/match `CNetGame::GetPlayerSpecialAction(...)`
2024-07-08 18:01:38 +08:00
2703cfe7a5 [bot] Update netgame.h 2024-07-07 22:46:20 +08:00
72a7c19498 [bot] Implement/match n_GetMyPos(...)
* Implement/match `CNetGame::GetMyPos(...)`
2024-07-07 22:40:49 +08:00
8a4b1ed7a0 [bot] Implement/match n_SetMyPos(...)
* Implement/match `CNetGame::SetMyPos(...)`
2024-07-07 22:37:45 +08:00
831b304f20 [bot] Implement/match n_GetMyFacingAngle(...)
* Rename `unnamed_9` to `byteState`
* Implement/match `CNetGame::GetMyZAngle()`
* Update `CNetGame::Init(...)`
2024-07-07 22:35:03 +08:00
148efc2fa6 [bot] Implement/match n_GetPlayerKeys(...)
* Implement/match `CNetGame::GetPlayerKeys(...)`
2024-07-06 22:45:04 +08:00
71204c1c49 [bot] Implement/match n_IsVehicleStreamedIn(...)
* Rename `field_84D0` to `m_bVehicleSlotState`
* Implement/match `CNetGame::IsVehicleAdded(...)`
2024-07-05 22:43:08 +08:00
86473c8272 [bot] Add missing INVALID_VEHICLE_ID 2024-07-05 22:37:10 +08:00
c0945ce5c5 [bot] Update gamemodes.cpp/.h
* Update `CGameMode::Load(...)`
* Update `CGameMode::Unload()`
2024-07-03 23:27:12 +08:00
7b974d6b4c [bot] Implement/match n_GetPlayerArmour(...)
* Implement/match `CNetGame::GetPlayerArmour()`
2024-07-03 23:24:36 +08:00
94ab5b9437 [bot] Implement/match n_GetPlayerHealth(...)
* Implement/match `CNetGame::GetPlayerHealth(...)`
2024-07-03 23:23:15 +08:00
61f5b2ffc4 [bot] Implement/match n_IsPlayerInRangeOfPoint(...) 2024-07-01 23:04:33 +08:00
6de6425aeb [bot] Implement/match n_GetPlayerArmedWeapon(...)
* Implement/match `CNetGame::GetPlayerArmedWeapon(...)`
2024-07-01 23:03:22 +08:00
c264951e74 [bot] Implement/match n_GetPlayerVehicleID(...)
* Implement/match `CNetGame::GetPlayerVehicleID(...)`
2024-07-01 23:01:21 +08:00
3930e321c9 [bot] Implement/match n_GetPlayerPos(...)
* Implement `CNetGame::GetPlayerPos(...)`
2024-07-01 22:59:50 +08:00
af200e715e [bot] Update CNetGame::Init(...) 2024-06-30 22:38:49 +08:00
dfb05a9394 [bot] Update CNetGame::Packet_PassengerSync(...) 2024-06-30 22:38:03 +08:00
af0e2d04fe [bot] Remove asin element in custom_Natives 2024-06-30 22:32:54 +08:00
0b2cab3b18 [bot] Implement all util functions 2024-06-30 22:29:19 +08:00
7f2fe7d6e2 [bot] Update ScrPutPlayerInVehicle(...) 2024-06-30 22:27:27 +08:00
0c4fe06271 [bot] Implement CNetGame::SetPlayerState(...) 2024-06-29 23:24:41 +08:00
31d7bff68e [bot] Update netgame.cpp 2024-06-29 22:55:26 +08:00
979c785029 [bot] Implement/match n_GetPlayerState(...)
* Rename `unnamed_8` to `bytePlayerState`
* Implement/match `CNetGame::GetPlayerState(...)`
2024-06-29 22:53:05 +08:00
08e445569c [bot] Implement n_SendCommand(...)
* Implement `CNetGame::SendCommand(...)`
2024-06-29 22:47:25 +08:00
db20065e56 [bot] Implement n_SendChat(...)
* Implement `CNetGame::SendChat(...)`
2024-06-29 22:45:28 +08:00
5d75008e6d [bot] Implement n_ResumeRecordingPlayback(...)
* Implement `CNetGame::ResumeRecordingPlayback()`
2024-06-29 22:41:19 +08:00
b1920ee36e [bot] Implement n_PauseRecordingPlayback(...)
* Implement `CNetGame::PauseRecordingPlayback()`
2024-06-29 22:38:46 +08:00
d9976bb678 [bot] Implement WorldVehicleAdd(...) 2024-06-26 23:21:06 +08:00
a94fbc924b [bot] Implement WorldVehicleRemove(...) 2024-06-26 23:12:06 +08:00
3b6fa0fefd [bot] Rename CNetGame::sub_415EC0 to CNetGame::SetVehicleAdded 2024-06-26 23:08:18 +08:00
7d46ed86fa [bot] Fix/match n_IsPlayerConnected(...) 2024-06-26 22:56:41 +08:00
9de4780943 [bot] Implement n_format(...)
* Implement `format_amxstring(...)`
* Implement `get_amxaddr(...)`
* Implement `AddString(...)`
* Implement `AddFloat(...)`
* Implement `AddInt(...)`
* Implement `AddHex(...)`
* Implement `AddBin(...)`
* Implement `__WHOA_DONT_CALL_ME_PLZ_K_lol_o_O()`
* Implement `atcprintf(...)`
2024-06-25 22:37:19 +08:00
5467762720 [server] Implement CScriptTimers::Process(...)
* Implement `CScriptTimers::Delete(...)`
* Update `CNetGame::Process()`
2024-06-25 22:29:12 +08:00
2df59766ac [server] Implement CGameMode::Frame(...)
* Update `CNetGame::Process()`
2024-06-25 22:26:45 +08:00
52ee926fdd [server] Implement/match CScriptTimers::DeleteForMode(...) 2024-06-24 23:21:47 +08:00
5675f1555b [server] Implement/match n_KillTimer(...)
* Implement/match `CScriptTimers::Kill(...)`
2024-06-24 23:20:29 +08:00
875dc0ed5c [server] Implement/match n_SetTimerEx(...)
* Implement/match `CScriptTimers::NewEx(...)`
2024-06-24 23:19:06 +08:00
f3446e9c36 [server] Implement/match n_SetTimer(...)
* Implement/match `CScriptTimers::New(...)`
2024-06-24 23:10:26 +08:00
1da7f651ea [server] Implement/match CScriptTimers destructor
* Implement/match `CScriptTimers::FreeMem(...)`
2024-06-24 23:06:46 +08:00
9a6f3dcfe1 [server] Implement/match CScriptTimers constructor 2024-06-24 23:01:04 +08:00