Update README.md
This commit is contained in:
@ -15,14 +15,13 @@ All script, net and sync events and natives are logged in csv format.
|
|||||||
- sync/ack events - invalid object id
|
- sync/ack events - invalid object id
|
||||||
- sync/ack events - invalid time random or backwards in time
|
- sync/ack events - invalid time random or backwards in time
|
||||||
- sync/ack events - to objects you dont own - or nor existant
|
- sync/ack events - to objects you dont own - or nor existant
|
||||||
- sync/ack events - change of object type boat -> car
|
- sync events - wrong synctree type - sending boat sync trees to car
|
||||||
- sync create - invalid object type
|
- sync create - invalid object type
|
||||||
- sync create - flooding with the sync_flag == 4 - script objects
|
- sync create - flooding with the sync_flag == 4 - script objects
|
||||||
- sync create - multiple objects in the same location
|
- sync create - multiple objects in the same location
|
||||||
- sync create - duplicate objects id or other players objects
|
- sync create - duplicate objects id or other players objects
|
||||||
- sync create - creating too many objects in your bubble_id
|
- sync create - creating too many objects in your bubble_id
|
||||||
- sync create - attach or proximity
|
- sync create - attach or proximity
|
||||||
- sync events - wrong synctree type - sending boat sync trees to car
|
|
||||||
- sync remove/ack events - removing other players objects or player id's
|
- sync remove/ack events - removing other players objects or player id's
|
||||||
- sync acks - wrong player, wrong ower or invalid object id
|
- sync acks - wrong player, wrong ower or invalid object id
|
||||||
- protocol errors - out of sequence messages / messages depending on player before player object is created
|
- protocol errors - out of sequence messages / messages depending on player before player object is created
|
||||||
|
Reference in New Issue
Block a user