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https://github.com/0TheSpy/Seaside.git
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Update Hooks.hpp
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@ -445,7 +445,9 @@ bool __stdcall hkCreateMove(float frame_time, CUserCmd* pCmd)
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const auto pre_flags = localplayer->GetFlags();
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bool interval = !((pCmd->tick_count + 1) % 10);
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if (g_Options.faststop)
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fastStop(localplayer, pre_flags, pCmd);
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if (g_Options.slidewalk)
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pCmd->buttons ^= IN_FORWARD | IN_BACK | IN_MOVELEFT | IN_MOVERIGHT;
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if (g_Options.fastduck)
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@ -539,27 +541,22 @@ bool __stdcall hkCreateMove(float frame_time, CUserCmd* pCmd)
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if (isSomeoneSpectatingYou) ShowMenu(spectatorList);
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}
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if (g_Options.faststop)
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fastStop(localplayer, pre_flags, pCmd);
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/*
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if (localplayer)
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{
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prediction::start(pCmd, localplayer);
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/*
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if (iff.g_pInputSystem->IsButtonDown(KEY_SPACE) && !(pre_flags & FL_ONGROUND) && (localplayer->GetFlags() & FL_ONGROUND))//predicting that we're gonna hit the ground
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{
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pCmd->buttons |= IN_DUCK;
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pCmd->buttons &= IN_JUMP;
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}
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}
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prediction::end(localplayer);
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}
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//*/
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}
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*/
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pCmd->viewangles.Clamp();
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@ -661,4 +658,4 @@ int __fastcall hkGetPlayerMoney(void* this_, void* edx, int ent_index)
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// printfdbg("NotDormant %d Money %d\n", ent_index, ((C_BasePlayer*)player)->GetAccount());
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return ((C_BasePlayer*)player)->GetAccount();
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}
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}
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}
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