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https://github.com/0TheSpy/Seaside.git
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Update dllmain.cpp
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@ -144,12 +144,17 @@ void OnLoadCfg()
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opt.sc_skins[g_Options.weapons.value->arr[n].skinidc].color4 = g_Options.weapons.value->arr[n].color4;
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}
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Sleep(100);
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iff.g_pClientState->ForceFullUpdate();
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Sleep(100);
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opt.needupdate = 1;
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Sleep(100);
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ProtoFeatures.SendClientHello();
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Sleep(100);
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ProtoFeatures.SendMatchmakingClient2GCHello();
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Sleep(100);
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opt.loading = 0;
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}
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@ -312,7 +317,7 @@ DWORD WINAPI HackThread(HMODULE hModule)
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string(g_Options.customtextures.value->arr[0].keyvalue));
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}
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ofstream loadcod("csgo/sound/hitsound_cod.wav", std::ios::binary);
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if (loadcod) {
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loadcod.write((char*)&hitsound_cod[0], sizeof(hitsound_cod));
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@ -323,20 +328,22 @@ DWORD WINAPI HackThread(HMODULE hModule)
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loadcrit.write((char*)&hitsound_crit[0], sizeof(hitsound_crit));
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loadcrit.close();
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}
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void* fn_getplmoney = (void*)FindPatternV2("client.dll", "55 8B EC 56 8B 75 08 83 FE 3F");
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if (fn_getplmoney)
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oGetPlayerMoney = (pGetPlayerMoney)DetourFunction(
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(PBYTE)(fn_getplmoney),
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(PBYTE)hkGetPlayerMoney);
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while (!opt.unhook)
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{
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{
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if (GetAsyncKeyState(VK_INSERT) & 1)
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{
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opt.show = !opt.show;
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printfdbg("Show Menu: %s\n", opt.show ? "true" : "false");
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#ifdef DEBUG
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cout << "Show Menu: " << opt.show << endl;
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#endif
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if (!opt.show)
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iff.g_pInputSystem->EnableInput(1);
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else
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