UnityExplorer/src/Core/TestClass.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UnityExplorer
{
#if CPP
public static class TestClass
{
public static Il2CppSystem.Collections.Hashtable testHashset;
static TestClass()
{
testHashset = new Il2CppSystem.Collections.Hashtable();
testHashset.Add("key1", "itemOne");
testHashset.Add("key2", "itemTwo");
testHashset.Add("key3", "itemThree");
}
}
#endif
}