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UnityExplorer/src/MainMenu/Pages/WindowPage.cs

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1.3.1 - Added ability to cycle through "pages" with lists/arrays and with search results. Also reduced default array display limit to 20 elements, since we can now just cycle through pages. - Some backend restructuring / cleanups
2020-08-13 00:06:39 +10:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Explorer
{
public abstract class WindowPage
{
1.5.7 * More fixes for failed unstripping, should fix most issues in Audica and other games * If `GetRootSceneObjects` fails and we fall back to the manual implementation, the auto-update for root scene objects will be disabled. Instead, there will be a button to press to update the list. * Transforms are now listed on the Components list in the GameObject inspector * Various cleanups
2020-09-06 03:19:21 +10:00
public virtual string Name { get; }
1.3.1 - Added ability to cycle through "pages" with lists/arrays and with search results. Also reduced default array display limit to 20 elements, since we can now just cycle through pages. - Some backend restructuring / cleanups
2020-08-13 00:06:39 +10:00
public Vector2 scroll = Vector2.zero;
public abstract void Init();
public abstract void DrawWindow();
public abstract void Update();
}
}
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