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* More fixes for failed unstripping, should fix most issues in Audica and other games * If `GetRootSceneObjects` fails and we fall back to the manual implementation, the auto-update for root scene objects will be disabled. Instead, there will be a button to press to update the list. * Transforms are now listed on the Components list in the GameObject inspector * Various cleanups
23 lines
424 B
C#
23 lines
424 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Explorer
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{
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public abstract class WindowPage
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{
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public virtual string Name { get; }
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public Vector2 scroll = Vector2.zero;
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public abstract void Init();
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public abstract void DrawWindow();
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public abstract void Update();
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}
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}
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