mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-15 05:48:12 +08:00
1.6.5
* Add expander to Unity struct inspectors, collapsed by default * `UnityEngine.Color` labels in Reflection Inspector are now the same color as the value for convenience * Cleaned up InputHelper
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@ -9,6 +9,8 @@ namespace Explorer
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{
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public class CacheColor : CacheObjectBase
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{
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private bool IsExpanded;
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private string r = "0";
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private string g = "0";
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private string b = "0";
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@ -28,9 +30,30 @@ namespace Explorer
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public override void DrawValue(Rect window, float width)
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{
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GUILayout.Label($"<color=yellow>Color</color>: {((Color)Value).ToString()}", null);
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if (CanWrite)
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{
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if (!IsExpanded)
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{
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if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = true;
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}
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}
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else
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{
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if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = false;
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}
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}
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}
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var c = (Color)Value;
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GUI.color = c;
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GUILayout.Label($"<color=yellow>Color:</color> {c.ToString()}", null);
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GUI.color = Color.white;
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if (CanWrite && IsExpanded)
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{
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GUILayout.EndHorizontal();
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var whitespace = window.width - width - 90;
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@ -9,6 +9,8 @@ namespace Explorer
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{
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public class CacheQuaternion : CacheObjectBase
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{
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private bool IsExpanded;
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private string x = "0";
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private string y = "0";
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private string z = "0";
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@ -26,9 +28,27 @@ namespace Explorer
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public override void DrawValue(Rect window, float width)
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{
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if (CanWrite)
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{
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if (!IsExpanded)
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{
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if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = true;
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}
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}
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else
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{
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if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = false;
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}
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}
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}
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GUILayout.Label($"<color=yellow>Quaternion</color>: {((Quaternion)Value).eulerAngles.ToString()}", null);
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if (CanWrite)
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if (CanWrite && IsExpanded)
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{
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GUILayout.EndHorizontal();
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var whitespace = window.width - width - 90;
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@ -9,6 +9,8 @@ namespace Explorer
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{
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public class CacheRect : CacheObjectBase
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{
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private bool IsExpanded;
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private string x = "0";
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private string y = "0";
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private string w = "0";
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@ -28,9 +30,27 @@ namespace Explorer
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public override void DrawValue(Rect window, float width)
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{
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if (CanWrite)
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{
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if (!IsExpanded)
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{
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if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = true;
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}
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}
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else
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{
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if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = false;
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}
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}
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}
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GUILayout.Label($"<color=yellow>Rect</color>: {((Rect)Value).ToString()}", null);
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if (CanWrite)
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if (CanWrite && IsExpanded)
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{
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GUILayout.EndHorizontal();
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var whitespace = window.width - width - 90;
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@ -10,6 +10,8 @@ namespace Explorer
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{
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public class CacheVector : CacheObjectBase
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{
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private bool IsExpanded;
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public int VectorSize = 2;
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private string x = "0";
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@ -63,9 +65,27 @@ namespace Explorer
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public override void DrawValue(Rect window, float width)
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{
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if (CanWrite)
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{
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if (!IsExpanded)
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{
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if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = true;
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}
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}
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else
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{
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if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
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{
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IsExpanded = false;
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}
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}
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}
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GUILayout.Label($"<color=yellow>Vector{VectorSize}</color>: {(string)m_toStringMethod.Invoke(Value, new object[0])}", null);
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if (CanWrite)
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if (CanWrite && IsExpanded)
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{
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GUILayout.EndHorizontal();
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var whitespace = window.width - width - 90;
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@ -13,7 +13,7 @@ namespace Explorer
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public class CppExplorer : MelonMod
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{
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public const string NAME = "CppExplorer";
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public const string VERSION = "1.6.4";
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public const string VERSION = "1.6.5";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.cppexplorer";
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@ -50,7 +50,7 @@ namespace Explorer
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{
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Instance = this;
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InputHelper.CheckInput();
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InputHelper.Init();
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new MainMenu();
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new WindowManager();
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@ -2,7 +2,7 @@
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}</ProjectGuid>
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<OutputType>Library</OutputType>
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@ -24,6 +24,7 @@
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<!-- Replace the '..\Steam\..` references with ones from your game (make sure to use the 'MelonLoader\' folder) -->
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<Reference Include="Il2Cppmscorlib">
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<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
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<Private>False</Private>
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@ -46,7 +47,6 @@
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<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<!-- Replace these references with ones from your game (..\MelonLoader\ folder) -->
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.dll</HintPath>
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<Private>False</Private>
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@ -10,8 +10,8 @@ Global
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.Build.0 = Release|Any CPU
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{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.ActiveCfg = Debug|Any CPU
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{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.Build.0 = Debug|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -15,93 +15,106 @@ namespace Explorer
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/// </summary>
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public static class InputHelper
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{
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public static void CheckInput()
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{
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if (Input == null)
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{
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MelonLogger.Log("UnityEngine.Input is null, trying to load manually....");
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// If Input module failed to load at all
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public static bool NO_INPUT;
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if ((TryLoad("UnityEngine.InputLegacyModule.dll") || TryLoad("UnityEngine.CoreModule.dll")) && Input != null)
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{
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MelonLogger.Log("Ok!");
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}
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else
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{
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MelonLogger.Log("Could not load Input module!");
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}
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bool TryLoad(string module)
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{
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var path = $@"MelonLoader\Managed\{module}";
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if (!File.Exists(path)) return false;
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try
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{
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Assembly.Load(File.ReadAllBytes(path));
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return true;
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}
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catch (Exception e)
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{
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MelonLogger.Log(e.GetType() + ", " + e.Message);
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return false;
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}
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}
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}
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}
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public static Type Input => _input ?? (_input = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
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// Base UnityEngine.Input class
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private static Type Input => _input ?? (_input = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
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private static Type _input;
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private static PropertyInfo MousePosInfo => _mousePosition ?? (_mousePosition = Input?.GetProperty("mousePosition"));
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// Cached member infos
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private static PropertyInfo _mousePosition;
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private static MethodInfo GetKeyInfo => _getKey ?? (_getKey = Input?.GetMethod("GetKey", new Type[] { typeof(KeyCode) }));
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private static MethodInfo _getKey;
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private static MethodInfo GetKeyDownInfo => _getKeyDown ?? (_getKeyDown = Input?.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) }));
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private static MethodInfo _getKeyDown;
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private static MethodInfo GetMouseButtonInfo => _getMouseButton ?? (_getMouseButton = Input?.GetMethod("GetMouseButton", new Type[] { typeof(int) }));
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private static MethodInfo _getMouseButton;
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private static MethodInfo GetMouseButtonDownInfo => _getMouseButtonDown ?? (_getMouseButtonDown = Input?.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) }));
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private static MethodInfo _getMouseButtonDown;
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public static void Init()
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{
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if (Input == null && !TryManuallyLoadInput())
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{
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NO_INPUT = true;
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return;
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}
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// Cache reflection now that we know Input is loaded
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_mousePosition = Input.GetProperty("mousePosition");
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_getKey = Input.GetMethod("GetKey", new Type[] { typeof(KeyCode) });
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_getKeyDown = Input.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) });
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_getMouseButton = Input.GetMethod("GetMouseButton", new Type[] { typeof(int) });
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_getMouseButtonDown = Input.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) });
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}
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#pragma warning disable IDE1006 // Camel-case property (Unity style)
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public static Vector3 mousePosition
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{
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get
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{
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if (Input == null) return Vector3.zero;
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return (Vector3)MousePosInfo.GetValue(null);
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if (NO_INPUT) return Vector3.zero;
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return (Vector3)_mousePosition.GetValue(null);
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}
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}
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#pragma warning restore IDE1006
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public static bool GetKeyDown(KeyCode key)
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{
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if (Input == null) return false;
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return (bool)GetKeyDownInfo.Invoke(null, new object[] { key });
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if (NO_INPUT) return false;
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return (bool)_getKeyDown.Invoke(null, new object[] { key });
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}
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public static bool GetKey(KeyCode key)
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{
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if (Input == null) return false;
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return (bool)GetKeyInfo.Invoke(null, new object[] { key });
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if (NO_INPUT) return false;
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return (bool)_getKey.Invoke(null, new object[] { key });
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}
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/// <param name="btn">1 = left, 2 = middle, 3 = right, etc</param>
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public static bool GetMouseButtonDown(int btn)
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{
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if (Input == null) return false;
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return (bool)GetMouseButtonDownInfo.Invoke(null, new object[] { btn });
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if (NO_INPUT) return false;
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return (bool)_getMouseButtonDown.Invoke(null, new object[] { btn });
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}
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/// <param name="btn">1 = left, 2 = middle, 3 = right, etc</param>
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public static bool GetMouseButton(int btn)
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{
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if (Input == null) return false;
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return (bool)GetMouseButtonInfo.Invoke(null, new object[] { btn });
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if (NO_INPUT) return false;
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return (bool)_getMouseButton.Invoke(null, new object[] { btn });
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}
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private static bool TryManuallyLoadInput()
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{
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MelonLogger.Log("UnityEngine.Input is null, trying to load manually....");
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if ((TryLoad("UnityEngine.InputLegacyModule.dll") || TryLoad("UnityEngine.CoreModule.dll")) && Input != null)
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{
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MelonLogger.Log("Ok!");
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return true;
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}
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else
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{
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MelonLogger.Log("Could not load Input module!");
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return false;
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}
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bool TryLoad(string module)
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{
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var path = $@"MelonLoader\Managed\{module}";
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if (!File.Exists(path)) return false;
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try
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{
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Assembly.Load(File.ReadAllBytes(path));
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return true;
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}
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catch (Exception e)
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{
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MelonLogger.Log(e.GetType() + ", " + e.Message);
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return false;
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}
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}
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}
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}
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}
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