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Clarify "Classes" help in C# Console
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@ -104,7 +104,6 @@ namespace UnityExplorer.CSConsole
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}
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}
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#region UI Listeners and options
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// TODO save
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@ -659,7 +658,7 @@ var x = 5;
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// You can soft-overwrite a class by compiling it again with the same name. The old class will still technically exist in memory.
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// Compiled classes can be accessed from both inside and outside this console.
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// Note: in IL2CPP, injecting these classes with ClassInjector may crash the game!
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// Note: in IL2CPP, you must declare a Namespace to inject these classes with ClassInjector or it will crash the game.
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public class HelloWorld
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{
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