Clarify "Classes" help in C# Console

This commit is contained in:
Sinai 2021-09-30 21:09:04 +10:00
parent d5d1841109
commit 911522457e

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@ -104,7 +104,6 @@ namespace UnityExplorer.CSConsole
} }
} }
#region UI Listeners and options #region UI Listeners and options
// TODO save // TODO save
@ -659,7 +658,7 @@ var x = 5;
// You can soft-overwrite a class by compiling it again with the same name. The old class will still technically exist in memory. // You can soft-overwrite a class by compiling it again with the same name. The old class will still technically exist in memory.
// Compiled classes can be accessed from both inside and outside this console. // Compiled classes can be accessed from both inside and outside this console.
// Note: in IL2CPP, injecting these classes with ClassInjector may crash the game! // Note: in IL2CPP, you must declare a Namespace to inject these classes with ClassInjector or it will crash the game.
public class HelloWorld public class HelloWorld
{ {