Update README.md

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Sinai 2021-05-18 01:25:57 +10:00
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@ -95,8 +95,7 @@ Depending on the release you are using, the config file will be found at:
## Building
Building the project should be straight-forward, the references are all inside the `lib\` folder.
0. Clone the repository and run `git submodule update --init --recursive` to get the submodules.
1. Open the `src\UnityExplorer.sln` project in Visual Studio.
2. Select `Solution 'UnityExplorer' (1 of 1 project)` in the Solution Explorer panel, and set the <b>Active config</b> property to the version you want to build, then build it. Alternatively, use "Batch Build" and select all releases.
3. The DLLs are built to the `Release\` folder in the root of the repository.