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2020-09-08 17:09:12 +10:00
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1.6.4
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* Fix for games which do not load InputModule on startup. CppExplorer will now try to load the module itself.
* Cleanups
2020-09-08 17:07:10 +10:00
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2020-09-06 17:48:40 +10:00
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2020-09-03 20:59:54 +10:00
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1.5.0
2020-08-31 23:28:44 +10:00
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1.4.6
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* Fix a bug with the Scene Explorer Search feature (not Object search)
* Simplified parsing of primitive values to a better method
2020-08-31 16:27:14 +10:00
0fd382c1f6
1.4.5 finalize and release
2020-08-30 23:29:37 +10:00
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2020-08-30 16:51:03 +10:00
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2020-08-30 16:49:44 +10:00
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1.4.5 (pre-release)
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* Added MethodInfo support for basic methods with no arguments.
* Added support for missing primitive types (char, short, byte)
* Added CacheDictionary class (currently unsupported)
* Cleaned up some stuff, using System.Reflection.MemberType instead of a custom enum.
2020-08-29 21:15:54 +10:00
535e88be9a
1.4.5 (pre-release)
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* Pre-release. Will be released once MelonLoader bumps to Unhollower 0.4.9.0
* Added global "Force Unlock Mouse" option, should work on almost all games. Has smart behaviour and will maintain the previous value (or the value which should be set).
* Improve performacne of CacheList casting List ->IEnumerable
* Fix a bug causing some Components to not show the GameObject button in the Reflection Window (top-right corner).
* Fix a bug making the Window Manager think that two of the same Il2Cpp Object are not ReferenceEquals.
* Added logging when C# Console fails to compile anything
* Improve display of Reflection Window member name label, now expands with window resize.
2020-08-27 18:05:55 +10:00
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2020-08-08 05:16:55 +10:00