13 Commits

Author SHA1 Message Date
Sinai
16335c1bc4 Auto-cleanup 2021-06-05 19:36:09 +10:00
Sinai
eb7e80d910 Make sure Mouse Inspect dropdown list gets destroyed after option chosen 2021-05-26 03:59:08 +10:00
Sinai
5aef8ddc99 Fix UIPanels being broken after resolution changes, better checks on size/position 2021-05-18 19:55:27 +10:00
Sinai
cccd02255f Force stop panel drag/resize when starting Inspect Under Mouse 2021-05-15 20:39:29 +10:00
Sinai
54f78ac10b Implement InspectUnderMouse 2021-05-15 06:20:56 +10:00
Sinai
9f8d53f55a Rewriting everything from scratch, developed generic ObjectPool system 2021-04-26 19:56:21 +10:00
Sinai
6d4cc66079 Adding back rest of the menu, ported most of Reflection Inspector for new UI 2021-04-25 00:21:12 +10:00
Sinai
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
Sinai
2cc403ad17 Cleanup runtime-specific 2021-04-07 17:20:09 +10:00
Sinai
113f2fd922 3.3.5 - fix Il2Cpp Hashtable, boxed strings 2021-04-04 03:41:36 +10:00
sinaioutlander
508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
sinaioutlander
bc0ad5eab6 refactored icalls using icall helper 2020-10-16 19:40:01 +11:00
sinaioutlander
f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00