4 Commits

Author SHA1 Message Date
sinaioutlander
6ea435deee 1.6.6
* Added better support for Properties with index parameters, can now support multiple parameters and non-int parameters.
* Parameters are now formatted in a more expected fashion (in the `(Type arg0, Type arg1)` format).
* Got rid of all the ugly yellow text.
* Cleaned up some minor GUI display / layout issues.
* Refactored some of CacheMethod into CacheObjectBase
2020-09-09 19:15:47 +10:00
sinaioutlander
0769b7ef23 1.6.5
* Add expander to Unity struct inspectors, collapsed by default
* `UnityEngine.Color` labels in Reflection Inspector are now the same color as the value for convenience
* Cleaned up InputHelper
2020-09-08 23:47:17 +10:00
sinaioutlander
18de1eaf1c 1.5.6
Cleanup
2020-09-05 20:38:46 +10:00
sinaioutlander
b1264c6912 1.5.6
* Added a fallback method for GetRootSceneObjects for games where this fails.
* Fixed an issue where the `new Rect(Rect source)` constructor was failing in some games, using the normal ctor now.
* Added special support for `Vector2`, `Vector3`, `Vector4`, `Quaternion`, `Color` and `Rect` structs in the reflection inspector to allow for easier editing.
* Several improvements to GameObject Inspector, such as position/rotation freezing, local/global context, and an improved way to edit the transform values.
2020-09-05 20:27:00 +10:00