284 Commits

Author SHA1 Message Date
Sinai
802bb722bc Use Application.unityVersion to load appropriate AssetBundle
And fix issue with Dropdowns and Time input label not refreshing properly on launch
2021-07-11 18:11:14 +10:00
Sinai
f815a13d9a Namespace cleanup, move some categories out of UI namespace 2021-06-30 07:49:58 +10:00
Sinai
d99137526e Fix InspectUnderMouse breaking ScrollPool in rare cases 2021-06-22 20:39:46 +10:00
Sinai
6033200579 Don't use WaitForEndOfFrame in SrollPool init coroutine 2021-06-22 19:45:57 +10:00
Sinai
94ec1c4908 Update line numbers on panel resize 2021-06-21 19:50:11 +10:00
Sinai
7a400e762c Cleanup 2021-06-21 19:49:44 +10:00
Sinai
67f9f744bb Handle Unity 2021+ InputField.onEndEdit change 2021-06-21 19:26:05 +10:00
Sinai
7a59f9a2a1 Update info about startup script -noci 2021-06-20 19:10:44 +10:00
Sinai
9b42eef1b9 Line numbers and startup script 2021-06-20 19:06:52 +10:00
Sinai
86b036095e Allow panels to be dragged further outside the game window 2021-06-14 18:56:51 +10:00
Sinai
b57e5be2e6 Add GameObject.activeSelf toggle to TransformTree, adjust UI Toggle design 2021-06-14 18:43:26 +10:00
Sinai
58b7c72a5c Allow UI inspect without main camera 2021-06-11 17:36:17 +10:00
Sinai
91671bf243 Failsafe in case Component is null from GetComponents? 2021-06-07 19:27:09 +10:00
Sinai
a72877befb Make AllTypes protected, force using GetTypeByName 2021-06-07 19:26:46 +10:00
Sinai
16335c1bc4 Auto-cleanup 2021-06-05 19:36:09 +10:00
Sinai
97c20144f1 Fix string/comment state being incorrect if match ended at last character 2021-06-03 17:18:46 +10:00
Sinai
aaab10a0a0 Do auto-indent before highlighting so the characters are in the correct position 2021-06-03 17:18:11 +10:00
Sinai
8d8c9ac7c9 Use whitespace as delimiter in completion composition, handle string/comment state with Lexer 2021-06-01 16:40:51 +10:00
Sinai
d150ff3455 Fix minor issues with CSConsole delimiter logic 2021-06-01 16:00:52 +10:00
Sinai
a5f56cf5a3 Prevent very large Texture images from overflowing outside the Texture Viewer 2021-05-31 19:10:05 +10:00
Sinai
a131404ac7 Cleanup 2021-05-29 14:50:27 +10:00
Sinai
773900d749 Fix CacheProperty not resetting Exception state when it has arguments 2021-05-29 14:50:21 +10:00
Sinai
342fc6bdb8 Maintain last timeScale value 2021-05-28 18:48:55 +10:00
Sinai
af889e64cb Fix exception when inspecting UnityObject classes with static reflection 2021-05-28 18:23:30 +10:00
Sinai
0274022ce4 Make sure WaitForEndOfFrame object is never null 2021-05-28 18:23:07 +10:00
Sinai
ece0c43067 Add Time.timeScale helper on main navbar 2021-05-28 16:39:42 +10:00
Sinai
a46acba265 Better JumpToIndex height calculation 2021-05-27 19:44:17 +10:00
Sinai
9992029e28 Set DataViewInfo struct back to array in rebuild, cleanup 2021-05-27 19:30:55 +10:00
Sinai
14105785f0 Fix SceneExplorer not properly detecting scene changes sometimes 2021-05-27 19:30:19 +10:00
Sinai
365269b0dd Clear GameObject Component and Transform lists properly on close 2021-05-27 19:29:00 +10:00
Sinai
bfa73bcb55 Cleanup Pool.cs 2021-05-26 19:42:56 +10:00
Sinai
b0bbeb3cf8 Cleanup and fix small issue with JumpToIndex 2021-05-26 18:32:47 +10:00
Sinai
1a26623080 Add option to disable EventSystem override 2021-05-26 18:02:10 +10:00
Sinai
041f2938f7 Implement jumping to index in TransformTree 2021-05-26 17:42:31 +10:00
Sinai
9e7bb1a625 Cleanup 2021-05-26 17:42:14 +10:00
Sinai
36f23b7cdc Move SceneHandler.cs 2021-05-26 17:41:51 +10:00
Sinai
b51b743df4 Prevent very niche recursion situation 2021-05-26 17:41:38 +10:00
Sinai
cb8e947fdf Namespace/structure cleanup 2021-05-26 17:40:09 +10:00
Sinai
5427312f18 Filter UnityExplorer objects from search results 2021-05-26 03:59:17 +10:00
Sinai
eb7e80d910 Make sure Mouse Inspect dropdown list gets destroyed after option chosen 2021-05-26 03:59:08 +10:00
Sinai
a54888ae3a Make DataViewInfo a struct instead of class 2021-05-25 15:46:30 +10:00
Sinai
9f0f7f9b57 Prevent some niche exceptions with EventSystem 2021-05-23 18:33:19 +10:00
Sinai
428fab28f9 Cleanup HideAndDontSave detection and support 2021-05-23 16:16:32 +10:00
Sinai
e270f205a1 Fix scroll pool inserting off-by-one 2021-05-20 20:22:45 +10:00
Sinai
a9a53ba924 Force load all Unhollowed DLLs, use Assembly.LoadFile instead of .Load, blacklist some more types 2021-05-19 20:48:34 +10:00
Sinai
5abfa3da67 Better EntryType checking for enumerables and dicts 2021-05-19 19:24:33 +10:00
Sinai
ac9c2d5286 Use recursive GetGenericArguments to catch unusual type structures, cleanup InteractiveList value caching 2021-05-18 20:55:18 +10:00
Sinai
b062924af7 Add support for writing to IList<T>'s which don't implement IList 2021-05-18 20:43:51 +10:00
Sinai
5aef8ddc99 Fix UIPanels being broken after resolution changes, better checks on size/position 2021-05-18 19:55:27 +10:00
Sinai
82e9c08ae6 Update img and README, cleanup 2021-05-18 00:13:29 +10:00