22 Commits

Author SHA1 Message Date
Sinai
e4ff86259b More progress 2021-05-05 21:27:09 +10:00
Sinai
a89d66cf81 More progress, cleanups and fixes 2021-05-04 20:10:46 +10:00
Sinai
8d9d8f76c2 Cleanup, use Time.realTimeSinceStartup instead of Time.time, add some stuff 2021-05-03 21:02:01 +10:00
Sinai
15ec64b106 Progress on inspector, interactive list basically done 2021-05-01 20:55:27 +10:00
Sinai
d6cde68a44 Fix namespaces being included for generic parameters 2021-04-30 23:43:36 +10:00
Sinai
a2a2b09d33 more progress 2021-04-28 23:58:13 +10:00
Sinai
b0d54b1d80 Progress on ReflectionInspector, framework mostly done 2021-04-28 20:47:48 +10:00
Sinai
a2ff37e36d Some progress on inspector rewrites, most of the framework figured out now. 2021-04-27 21:22:48 +10:00
Sinai
9f8d53f55a Rewriting everything from scratch, developed generic ObjectPool system 2021-04-26 19:56:21 +10:00
Sinai
5a0c2390ce Use StringBuilder and add caching to reduce string allocs 2021-04-25 21:21:05 +10:00
Sinai
bda286ddae Make AutoCompleter a global widget which anything can use, add support to object search for it 2021-04-24 04:03:33 +10:00
Sinai
30f847dc23 Some improvements to panel dragging logic 2021-04-24 04:00:58 +10:00
Sinai
f509a985e7 Added Search page and AutoCompleter 2021-04-23 21:50:58 +10:00
Sinai
feb86a77fd Cleanup scroll pool, fix some minor things 2021-04-22 22:56:46 +10:00
Sinai
bd6de84f93 Prevent dragging/resizing panels underneath the focused panel 2021-04-22 20:11:27 +10:00
Sinai
2e5fb72716 Update PanelDragger to handle multiple panels, add panel 'focusing' 2021-04-17 04:05:27 +10:00
Sinai
c8f3a7f430 Fix min resize 2021-04-16 23:59:41 +10:00
Sinai
225a07bc1b Create ToStringUtility for default labels 2021-04-16 21:07:45 +10:00
Sinai
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
Sinai
8f025622b4 3.3.2
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
Sinai
0555a644b7 3.3.0 rewrite
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
Sinai
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00