27 Commits

Author SHA1 Message Date
Sinai
e6b253fed9 Enum parse support, start work on CSConsole, cleanup 2021-05-09 20:18:33 +10:00
Sinai
d8f532d913 Make InputFieldRef helper, InteractiveString and IOUtility 2021-05-07 17:06:56 +10:00
Sinai
4931117b1e Make helper for cache object controller SetCell 2021-05-07 06:27:44 +10:00
Sinai
9e8a18a5e1 Fix cell view link mismatch 2021-05-06 16:47:37 +10:00
Sinai
e70a1e96da Update ReflectionInspector.cs 2021-05-06 04:18:35 +10:00
Sinai
22435176bf Fix some issues in IL2CPP, improve type cache efficiency, reduce alloc 2021-05-06 04:02:42 +10:00
Sinai
e4ff86259b More progress 2021-05-05 21:27:09 +10:00
Sinai
a89d66cf81 More progress, cleanups and fixes 2021-05-04 20:10:46 +10:00
Sinai
8d9d8f76c2 Cleanup, use Time.realTimeSinceStartup instead of Time.time, add some stuff 2021-05-03 21:02:01 +10:00
Sinai
ad61ff243a progress on lists and dictionaries, fixes for scrollpool 2021-05-03 01:29:02 +10:00
Sinai
15ec64b106 Progress on inspector, interactive list basically done 2021-05-01 20:55:27 +10:00
Sinai
74ff1d8f01 Cleanup 2021-04-30 23:12:18 +10:00
Sinai
2378925a8b More progress 2021-04-30 21:34:50 +10:00
Sinai
dba9bdbdc2 More progress, and change Aggressive Mouse Unlock behaviour 2021-04-29 21:01:08 +10:00
Sinai
a2a2b09d33 more progress 2021-04-28 23:58:13 +10:00
Sinai
b0d54b1d80 Progress on ReflectionInspector, framework mostly done 2021-04-28 20:47:48 +10:00
Sinai
a2ff37e36d Some progress on inspector rewrites, most of the framework figured out now. 2021-04-27 21:22:48 +10:00
Sinai
9f8d53f55a Rewriting everything from scratch, developed generic ObjectPool system 2021-04-26 19:56:21 +10:00
sinaioutlander
508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
sinaioutlander
3c964cfef9 2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
2020-10-18 21:41:04 +11:00
Sinai
cc29dbda30
Update ReflectionInspector.cs 2020-10-16 20:20:36 +11:00
sinaioutlander
bc0ad5eab6 refactored icalls using icall helper 2020-10-16 19:40:01 +11:00
sinaioutlander
968546d43c 2.0.6
* Unstrip fixes and cleanups
2020-10-14 20:47:19 +11:00
sinaioutlander
f490203b10 2.0.5
* Added Max Results option to Search (default 5000)
* Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members
* Fixed an issue which could prevent Input support from initializating
* Improved and fixed the display of TextAsset objects
* A few other minor fixes
2020-10-12 20:15:41 +11:00
sinaioutlander
b41f7211e5 2.0.3
* Fixed a few issues related to the Texture2D support/export.
2020-10-11 20:07:23 +11:00
sinaioutlander
ad54d2c76b 2.0.2
* Added support for viewing Texture2D (and Sprite) from the Inspector, and exporting them to PNG
* Fixed an issue with generic methods not showing their return value type
* Fixed an issue where destroyed UnityEngine.Objects would cause issues in the inspector
* Fixed an issue when caching a ValueCollection of a Dictionary (the generic argument for the Entry Type is the last arg, not the first as with other Enumerables)
2020-10-10 20:19:56 +11:00
sinaioutlander
f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00